Deep Dive Sneak Peek - Keimlou (Patreon)
Content
Keimlou is an experiment in creating a no-nonsense fantasy dragon for the Fahr Colonies, which, at Standing 10, has the largest possible budget of Variation Magnitude.
The usual caveat applies: This is a first draft, so there will be changes.
Keimlou
Quote: “How do I know you really have all this gold you’re promising to give me? Bring it here and show it to me, and then I’ll do what you want.”
Background: Keimlou is a Fahr dragon that was discovered during the Lull. Although he visited Earth briefly, he prefers to remain in Fahr where he can assiduously guard his substantial hoard of gold. The colonies keep him on-sides with a steady supply of fresh meat and secure his services through a mixture of flattery and gold. The relationship is so well-established at this point that he hardly ever attempts to cheat them anymore.
He is devoted to his mate, Creza, and their three offspring.
Appearance: Keimlou is a dragon with mottled brown scales, tremendous leathery wings, fiery breath, and a wide assortment of intimidating teeth and claws.
Roleplaying Hints: By human standards, Keimlou is lazy, greedy, and vain. Gold is the surest way to get his attention, and flattery is the only way to keep him from taking whatever he wants by force.
Origin: Pathological
Clade: Mutant
Attributes: Intelligence 2, Wits 2, Resolve 2; Strength 3 (6), Dexterity 2, Stamina 2 (6); Presence 3, Manipulation 2, Composure 1
Mental Skills: Academics 1, Medicine 1, Occult 1, Politics 1 (Fahr Colonies)
Physical Skills: Athletics 4 (Lash), Brawl 4, Survival 3
Social Skills: Animal Ken 1, Empathy 1, Expression 1, Intimidation 1, Persuasion 1, Socialize 1 (Dragons), Subterfuge 1
Merits: Far-Reaching (Cursed Flesh) 1
Willpower: 3
Stability: 6
Conviction: 1
Loyalty: 4
Aspiration: Acquire at least five pounds of gold
Initiative: 0
Defense: 6
Speed: 10 (57)
Health: 31
Size: 25
Acclimation: 1
Adaptations: Forced Growth, Practical, Stubborn Resolve
Forms: Outsider (Size 25; Natural Scars and Natural Variations)
Controlled Scars: Perilous Variation (Hyper-Competence; Physical)
Persistent Scars: Conspicuous Appearance (Cutting Athletics Lash; Monstrous; Social) 4, Lumbering (Heavy, Ponderous; Identifier +2; Flight) 5, Dependency (Natural; Anomalous Biology) 1, Missing Limb (Natural; Cutting Brawl Lash; Hands) 2, Overconfident (Cursed Flesh) 4, Sleepy (Superhuman Strength; Drowsy, Groggy; Physical) 3, Sluggish Metabolism (Superhuman Stamina; Glacial; Physical) 3, Weak Point* (Carapace) 5
Variations: Anomalous Biology (Natural; Ageless; Subliminal Conditioning; Mental) 1, Carapace (Steel; Weak Point; Physical) 5, Cursed Flesh (Scar-free Magnitude; Boon; Animal Enmity [Hostility] 3, Glitch 3, Hubris [Boast] 3, Subliminal Conditioning 3***; Aura, Long-Lasting, Versatile; Overconfident; Social) 5; Flight (Lumbering; Physical) 5, Hyper-Competence (Multicompetence [Athletics, Brawl, Intimidation, Survival]; Perilous Variation; Physical) 3, Cutting Athletics Lash (Natural; Reach; Burst, Devastating, Incinerating; Conspicuous Appearance; Social) 4, Cutting Brawl Lash (Deadly, Forceful, Quick; Missing Limb; Physical) 2, Superhuman Strength (Sleepy; Physical) 3, Superhuman Stamina (Sluggish Metabolism) 3
* Obligate carnivore that requires as much food as five humans.
** Huge eyes aren’t armored.
*** Targets can be commanded by dragons.
Techniques: Furious Display (Cutting Athletic Lash; receives a bonus equal to the higher of Scar Power or Variation Magnitude to Intimidation Actions)
Acquainted: +1 Strength, +1 Presence; +1 Athletics, +1 Brawl, +1 Intimidation, +1 Persuasion; +1 Acclimation, Flyover (Flight; as a reflexive action, make a Scar Finesse roll contested by Stamina + Supernatural Potency to apply Knocked Down Tilt to all creatures within 10 yards/meters)
Personal: +1 Strength; +1 Expression, +1 Occult, +1 Survival; +1 Acclimation, Berserk Fury (Superhuman Stamina; enjoys benefits of Iron Stamina Merit with a rating equal to half the higher of Scar Power or Variation Magnitude, rounded up)
Obsessive: +1 Stamina; +1 Acclimation, Adaptable (Fountain), Crush (Size 10+; may make Brawl attacks or use a Brawl Lash against all creatures within yards/meters equal to half Size, rounded up)