Big Bugpatch #3 is out (Patreon)
Content
Gameplay changes
Added hugging (VR and keyboard)
Fixed cooking putting stuff in bag while cooking
Improved pickup animation and robustness
Added more emotion curves to remaining animations
Jiggle bones can now be interacted with your hand in VR (tails, hair, etc. if the character has any)
Optimized ground sampling
Improved physics to armature pinning
Fixed bug with VR opening menu after giving command
Fixed characters not floating on water
Fixed cooking and assembleItem calls
Smoothed out body rotations for NPCs
API changes
Added character proximity callbacks
Added full cloth physics to character importing (Tutorial soon)
Imported shapes now automatically calculate axis (capsules, cylinders, etc.)
Cloth physics now has LODs and resets when out of camera view
Renamed various C# calls for simplicity
Downloadable via itch.io or the viva launcher! Check out the Discord for 2 downloadable character mods!
Now I'm going back to adding more features and less bug fixes (but still some if need be). The next feature will be an experimental Quest version. To be attempted and released near the end of this month! v0.9 trailer MIGHT be released before 2022, I need to check my schedule.
Stay tuned!