Devlog #67: Hype Moments and Aura (Patreon)
Content
You might have noticed the lack of one of these last week. Simply put, by brain was fried and I completely forgot about making one.
Getting back to work after the New Year's festivites wasn't easy, but I'm (finally) getting back into the groove of things. Though I will need to accelerate a bit 'cause I'm still behind schedule.This was mostly 'cause of the airport scene.
This was a nightmare, with scripts not working properly, constant crashes and having to redo things multiple time. At the end I had to scale down the scene quite a bit from what I planned originally. It's a bit sad, I wanted there to be this massive, epic battle, but reality hit me over the head quite hard.
At least the scenes after that went smoothly. Kim got her scene, Janice and MC had their talk, a hot tattooed Japanese woman came and I'm currently in the process of ripping off the halfway point of every Yakuza game ever.
Once that it's done, it's gonna be time to finally decide the thing I've been putting off this entire time: the villain's motivations.This woman's got like 3 origin stories rattling in my brain.At first she was supposed be someone like a Broly (the original version), aka a big fight with idiotic motivations done just for the spectacle of it.Then there's one that gets very close to MC emotionally, but that would feel like a massive retcon and kinda ruin the first few chapter of AR1.The third one, the one I'm leaning towards, I realized only later that gets contradicted early on in Chapter 1 of AR1.Yeah, that was vague and rambly as fuck. Don't worry, in the immortal words of Son Goku: "I'll pull something out my butt".
In summary, I'm think I'm at the halfway point and got some story beats still up in the hair. Wouldn't be an AR game if it wasn't like that.
See you all next week!