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After taking a couple of days off, spending time fixing the issues with the first release and releasing an Android port, I've been back working on chapter 2 for over a week.I would say that things are progressing smoothly, but I would be lying.The outline for the chapter has been written, locations and outfits for almost all the scenes have been set up, I've already made over 200 renders (chapter 1 was around 330 total)... And yet, it feels like I'm progressing at a glacial pace.Every time I think I've got a good workflow going, something happens that makes me throw everything out the window. And it's mostly just mistakes on my end.Like having to redo 80 renders 'cause I forgot to put the eyebrows on MC, losing a day worth of rendering time 'cause I didn't click on "Yes" after starting the rendering queue, forgetting that my PC has a "full power" mode that cuts rendering times by about a third.Despite everything, I'm about a third of the way through with rendering despite technically being at the halfway point of the chapter (the second half has a lot of path-dependent scenes).Then will come the photoshopping(I wish DAZ had a built-in motion blur effect), the writing+coding, adding the music, sending everything to the proofreader and rewriting everything 'cause I have the grammar skills of an 8 year old.I'll leave you with a bonus. While setting up a scene I started goofing around, the result is what I've been using as a desktop background for the past week. Enjoy!https://i.imgur.com/IaPo8BG.png

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Frank Baum

Hang in there! Looking forward to the next chapter. Set-backs happen. Don't let them drag you down.