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For this piece I made a little 3D mockup in Blender because an earlier version i had sketched out had very wonky perspective. I just made a hollowed out cube and stretched it out to look like a very high room. I then made another one with a sphere in the middle for the treasure piece. After that I played around with some lights to see what would look best. I also imported a transparent PNG of Diane into Blender to paste her directly into the 3D scene. That way I could quickly see if the perspective would look fine in the final piece.When I was done I just took a screenshot of the 3D scene, pasted it into Krita and painted over it.(I am done art nerding now. 😬 )

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Comments

C_Barkin

I still Find it amazing, the steps you take to articulate your art and bring it to life.

Teddy

Please continue to share little tricks like this!! As an art student this kind of stuff helps out a TONN and is a killer way to learn perspective

SniffSnorf

I am really glad this helps you! :> I will continue sharing these whenever I can. And I also wish you good luck in your studies! :D

Killer Space

Very cool workflow, and kinda genius.