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Hi, everyone! It’s Monday—why not make it a tradition to post about development?

Let’s talk about where we are in the development of Episode 7.

1) Almost all 35 brand-new, awesome animations have been rendered and are ready for you to enjoy.

2) The story has been written, translated, and the sound effects have been added.

There will be plenty of gameplay again. Yes, we’ve reached the point where almost every update adds 1 hour of gameplay. That’s a lot. And yes, it requires a significant amount of manpower.

3) Artwork.

We have about 70 pieces of artwork left before the game can move on to testing. Unfortunately, our problem is that we just can’t seem to release the game on time.

And you know, I’ve always thought we should do our best to meet the deadline. But now I think it’s better to delay the release by 4–5 days and put out a good, thoroughly tested product than to have to roll out technical updates every two days afterward.

Speaking of technical updates, something incredible is coming your way by the end of the year. Yeah. Something amazing and unexpected.

And the most interesting part is that starting with this episode, at the beginning of the game, you’ll choose your character’s story — something you’ve wanted for a long time. The pivotal choices from Seasons 1 and 2 will shape who your character is at the start of Season 3. Yeah, they’ll influence your character’s journey from the very beginning. It’s a beautiful and awesome update. We’ll test it out and see — maybe we’ll get it just right in 2–3 iterations.

This turned out to be a very long post. So I’ll wrap it up quickly. Testing will begin the day after tomorrow. We’re also really looking forward to the episode’s release, just like you are.

Also, this fall, you can look forward to some incredible updates to our previous games.

Play Premium versions — it’s awesome!

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