Home Creators Posts Import Register Favorites Logout

Content

Hello everyone,Let’s take a closer look at what’s coming in the next updates!

We’ll start with Spy Bunny Luna (RPG Maker), then move on to the new Godot project.

🐰 Spy Bunny Luna

Many of you have asked for a list of passive skills.So I decided to go a step further!

In the next update, you’ll be able to collect passive skills.

A new “Collection” option has been added to the passive skill management menu (accessible by talking to Nina).Each passive skill you cleanse will automatically be added to your collection.

You’ll then be able to equip them freely, allowing you to build your own custom loadout, while easily tracking which passives you’re still missing.

I’ll continue expanding this system with additional features if needed.

📖 New Story Missions

I will now focus on adding short, story-driven missions.

The first one will revolve around an NTR-themed scenario.You’ll be given meaningful choices that will have a direct impact on the mission’s outcome.

⚙️ New Game (Godot Project)

Now, let’s talk about the next game…

I’m continuing to work on the menus and core features.I’ve also added an encyclopedia system, which acts as a collection system with real gameplay value.

In this encyclopedia, you’ll be able to:

learn about enemy weaknesses and resistances

discover lore about the game’s world

Development is still in its early stages, but I plan to release a test version next month.

Thank you very much for your continued support ❤️And don’t forget to leave your feedback. I read every comment, and it really helps shape the game!

Files

Comments

Yakusuzu ITA

The passive collection seems and interesting thing to see,and the side stories seem to be a cool possibility to shape Luna's traits personality and fetishes, can't wait to see the plans on that