Spy Bunny Luna 2 : v0.0.2 (Patreon)
Content
Hello everyone! Here’s a new test build of the upcoming game in Godot.There aren’t many major visible changes yet, sorry about that, but a lot of groundwork is still being done behind the scenes.
Here’s what has changed compared to the previous version:
Added aphrodisiac traps
Redesigned the buttons/UI
Redesigned the main menu
Added a message indicator showing that players can click to continue dialogue
Added 2 new menu windows: Bag and Encyclopedia
For now, this is still only a development test version. I haven’t fully started building the actual game content yet. At the moment, I’m mainly focused on developing and improving my “toolbox” systems that will be used for the full game later on.
Controls (you can play with a controler)
Arrow Keys : Move forward / backward / left / right
Space : Confirm / OK
Escape : Open menu
Shift : Run