Upcoming Update Preview (Patreon)
Content
Hello everyone,
Let's take a look at what's coming in the next update!
This release will feature a rework of the Horny system, the conclusion of the Sluggy mission, and the continuation of the Spa storyline.
❤️ Horny System Rework
In previous versions, Horny gain was calculated using a simple additive formula.
The system started with a base value of 5, to which various buffs and debuffs were added or subtracted. The downside of this approach was that progression felt very slow early on. Players often had to wait until Luna's sensitivity increased before noticing any meaningful difference.
For this update, I've completely redesigned the formula.
The calculation now starts from a base value of 40 and is multiplied by factors based on Luna's sensitivity and active bonuses. The minimum gain is now 20 points, meaning it takes roughly five attacks to reach the maximum level.
This change should accelerate the acquisition of Phantasms during combat.
I've also added a new Aphrodisiac skill to the Tentacle Robots, as well as a new Blowjob skill for the Piggys.
🐌 Sluggy Mission Conclusion
The Sluggy mission is also approaching its conclusion.
Under certain conditions, players will now be able to confront the Sluggys directly. I won't reveal too much to avoid spoilers.
A new boss is also being introduced: the Sluggy Queen.
After defeating her, you'll be able to challenge her again to earn additional rewards that can be sold for profit.
Unlike other missions, this area must be explored directly rather than accessed through a standard mission menu.
For the Sluggy Queen's design, I chose a concept inspired by the "Bimbo" theme. The artist also spent extra time refining the artwork and pushing the overall quality further than before.
🏖️ Spa Mission Continuation
I'm still working closely with Naho (whom many of you have probably met on Discord) on the Spa mission.
This is by far one of the largest and most ambitious missions in the game.
It will feature several side objectives that directly influence both the progression of the story and its outcome. Your choices will matter, leading to multiple possible endings.
Fans of branching storylines should have plenty to enjoy.
At the time of writing, all map work has been completed. We're now focusing on events, dialogue implementation, and the remaining story content.
I sincerely hope to have everything finished on time. However, if part of the content requires additional polishing, it will be released in a follow-up update on the following Monday or Friday.
The main release date remains unchanged: the first Friday of next month.
Thank you all for your continued support!
As always, I look forward to hearing your feedback and suggestions.