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Hey everyone! I'm excited to share the latest update:

  • Completely revamped animation system – now based on UE5's skeleton and fully compatible with MetaHumans.

  • Reworked and improved inventory – now (hopefully) fully functional for UE5.5+.

  • Added sample equipment and a MetaHuman-compatible body to the project.

  • Working AI system with multiple behaviors and faction support:

    • Uses points of interest and selects them dynamically.

    • Includes ranged and melee enemy types.

    • Supports various tasks: chasing, searching, patrolling, attacking, etc.

    • Behavior trees are modular, making it easy to adapt AI for different needs.

(At this stage, interactions like doors, ladders, and buttons are not yet implemented.)

Additional features:

  • Item pickup using IK hands.

  • Sprint mechanics.

  • Character stats (health, stamina, hunger, thirst) – added but temporarily disabled for testing.

More updates are coming soon! Stay tuned so you don’t miss the next release.

Download Link: https://drive.google.com/file/d/1uhiELUTLqEKMldwILvVqUCd5FFrit8Cy/view?usp=sharing

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