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I've shared some of my homebrewed rules with people in Discord and online and have had quite a few people ask for more information.  So I copy & pasted a few articles from my own playbook.

Character Secrets - There are 3 levels of secrets and even ones they can keep from me as the DM!

Musical Instruments for Non-Bards - For my players that end up picking up an instrument but aren't playing bards.

Death & Unconsciousness - I've been playing D&D since second edition and have long since sort of changed the original injury/death rules and kept them because I like the idea of death/injury having consequences. 

Karma Points - This is one of my favorite things I've instituted in my games that allows my players to bribe me with points to do things in game. 

Building Your Character's Story - A fun series of questions I have my players answer to give them fun points of conversational topics and to really get to know their characters even before our first session.

Letting Players Help World-Build - I love letting my players completely world-build their home towns, organizations, schools, etc. from their past.

I hope you enjoy these and if so, please let me know!  I might add some more as time goes on. :)

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Anonymous

I like the death & unconsciousness rules. makes perfect sense that being taken out will have consequences. I like the simplicity of it as well as opposed to the OS rules or "Roll"master.

Sharna Alt

REALLY love the non-bard music and karma points! Feels like fun ways to get more player interactions, and allows more depth of character.

DevenRue

Yeah, I loved the concept of death/injury having consequences but they made it WAY too complex. Exhaustion points make perfect sense too and can lead to the party rethinking combat.

DevenRue

Thank you! I love them too! I love to give players fun things they can do with their characters that allow them to go beyond their character sheets & both of these really encourage that. :D

Anonymous

I like what you have put together. It clearly shapes your game for you. Well done. I especially like the Karma Points concept as a replacement for inspiration in my games. It feels more character-driven to me.

DevenRue

I love using them but I don't stop any bard from granting inspiration to their fellow players but it's limiting and I wanted something that gave them a desire to get as many points as possible and to spend them wisely. It really helps when my players get stuck or hyper-focused on something they think is a lead when it might not be. This way, they can just bribe me for direct information and save them a bit of time. :)

Anonymous

Oh no. I didn't mean Bardic Inspiration. I meant the one inspiration the RAW grant to gain advantage once or whatever.

Michele H

Thank you for sharing these. As a new/returned to the game after many years player these help a lot. I had never DM’ed until the world stopped during Covid. I love not only what they do to help create and flush things out but they are flavor to the game with a style that is more fluid and less book strict. Appreciate you sharing.

DevenRue

Always happy to help and plan on adding more as time goes on seeing the fantastic response these got! :D