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Hey! Your shameless dev here!If you played DUEX, you know that I played around mixing a bit of VN style with the good and old RPG exploration. LUFA will follow the same path, but the focus will be on the VN style. Our veteran Explores must already know, but DUEX 2 will be a VN, then I want to train my skills in LUFA to get the feeling of how to make a good VN. But don't think even for a second that I'm using LUFA as prototype. I'm not! It's just that every game I make, I learn new things and get better in other things. Every game that I work on get me XP to level up my Dev subclass.Now back to LUFA. The main idea is to have 3 cities. The main one will be like a VN, with places that you can visit to interact with important people there. I'm using a very good VN of Pokémon, Pokémon Academy Life Forever, as inspiration.In the second city we will have a HUGE map free roam. You can buy a car to ride faster around the map. I don't like the vehicle system of the RPGM, the sprite is so small! So I created a event myself and used a bigger car sprite. It's working good, but with a flaw: The car don't have colision. Yet, it works well for his purpose; let you move faster around the HUGE map.The last city will be separate by areas with medium to small maps, with transition. Probably will be there the optional grind areas.I've heard you and got your feedback of DUEX very serious, so in LUFA the grind will be optional. I'll create some specific areas so you can grind. Like a den of thugs or a drug dealer hideout, things like that. Again, I'm using Pokémon Academy as inspiration, where the grind is optional and the story battles level up you enough to follow the challengers lvl of the story fights.The enemies will level up with you, like in DUEX, but in LUFA their stats change will be minimum, the only thing that will increase normally will be the HP, this way even if the enemy are at the same level of the player, the player still will be stronger.Okay, enough about my plans for LUFA, let's talk about what I have planned for the first version, v.0. Mostly the VN part will be show on this first version, and one of the small maps of the third city. The main city system to choose a place and interact with people from the area will be presented too. Everything will be a bit raw yet, but I want to see if it's easy enough to people understand and know what to do without needing a guide or a walkthrough. I learned this lesson.For now I have the first chapter of the VN style done, it can be around 30 minutes of gameplay reading, or 5 minutes skipping the text.I will start working on the relationship point system, will try some pop up to show the gain and loss of relationship, and plan the places in the city that you can visit, and what business and people will have there.I want to realease the v.0 with at least 1 hour of normal gameplay, without skipping the text. Probably the first version will come on the last week of october or the first week of november.With all that said (sorry for the long post), we are at...UPDATE PROGRESS: 45%Have a nice day~~

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