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With the voting now closed and the next girls decided, we've already started working on PDM! The dates for the three girls (9 in total, 3 for each) have been planned and are ready to be implemented into the game. All the necessary assets have been gathered, and now it’s time to dive in and get to work.

Besides the dates, I’ll also be updating the Book of Wisdom to provide more guidance on things that were left out. This weekend, I’ll run a beta test to check for areas that could be improved, bugs that need fixing, typos to correct, and to gather new ideas for future features to add to the game.

This update will also bring a new map. We’ll get to explore a bit more of the western side of the area right after leaving the city. Yes, the Snorlax blocking the road finally woke up and left, so you’ll be able to pass through and discover a brand-new zone! I have a fun idea for how to use this new area, and I’ll be testing and adjusting it to make sure it’s enjoyable.

On top of that, a few things that were left unfinished in v0.4 will finally be completed in v0.5. For example, the broken bridge in the forest cave, which is supposed to be repaired after talking to the lumberjack. That will unlock a new map, adding another area in the cave to explore, with secrets to uncover and monster girls to win over, since they’ve been a bit neglected in the last two updates where I focused more on the dates.

Lots of work ahead! This month is shaping up to be a busy one. A solo dev working on two main projects and two side projects... it’s kinda crazy. But I get super anxious if I don’t jump on an idea the moment I think it’s AMAZING. I’m working on that though, and little by little, I’m managing this urge. Since the beginning of the year, I’ve been focusing more on improving myself to work more efficiently without burning out, bringing a bit more order to this chaotic mind of mine.

The updates have been going strong! I haven’t missed a single month, even with setbacks like a week without a PC or losing files and having to restore from old backups. Almost a year into making games, I’m feeling really proud and satisfied. From here on out, the goal is to keep getting better and delivering even more fun games, full of "action" and beautiful girls.

We’re in this together. Have a great adventure, explorer!

Have fun~~

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