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Hi everyone, here’s a quick update.

Work is going well, with no major issues aside from a few days lost to seasonal illness. Overall, I’d say I’m still on schedule.

The patch will be smaller than the recent ones because I’m focusing on optimizing the renders, which means making fewer of them and giving each one more attention and care. I hope the final result shows once everything is complete.

That’s all for now. I’ll keep you updated in the upcoming devlogs.

See you soon.

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