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I had to re render this 6 times... There was a lot of weird flickering and I had no idea what was causing it, I still don't actually, but moving the camera to a new location stopped it.

It does have some camera movement at the start. I'm not really looking to do more of that in VR because it can be nauseating, but I would like to do more intro's with a stationary camera in the future - it just wasn't possible for this one.

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VR h265 high bitrate 

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Anonymous

Maybe it is caused by not enough light bouncinig between faces?

rapidbanana

I initially thought so but it looked like something was clipping through the camera even though nothing was near it. Anyway, all good in the end.