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First off; apologies for not replying any message; I've been super busy recently with school work and think it's better to dedicate my remaining energy after a long day's work fully to developing. I know there are some bugs and some issues in the previous release and most of them will be fixed.

here's a short vid showing timed parrying for magic(thanks to Fenix who helped me with hooking the function). Unlike other mods that allows you to parry magic using some janky workarounds(for example, Sekiro combat spawns an invisible ward in front of you to take damage, Strike Obstruction System gives you a perk that reduces incoming damage to 0), this is true magic parry i.e. you really aren't affected by the magic damage.

I'll further polish it; add magicka costs for example; or maybe deflecting magic.

On a side note; I'm planning to make a public release for just the timed blocking module of Valhalla Combat once I figure out magic/arrow parry. I feel like the community really needs it and it feels bad to paywall such an essential feature. This will happen in a few weeks.

Files

Previews only

The Elder Scrolls V Skyrim Special Edition 2022.05.06 - 12.53.40.01

Watch "The Elder Scrolls V Skyrim Special Edition 2022.05.06 - 12.53.40.01" on Streamable.

Comments

Panda Pancakes

Magic parry and arrow parrying was the only thing keeping me from getting rid of my unhealthy attachment to inpa sekiro combat. I'm definitely switching up my combat now.

meftuhmaninthyname

It's all really coming alone together nicely, can't wait for the release. From the info here seems like mid May as you mentioned before is not feasible anymore. Do you have any new ETA on release?

dTRY

i may release a separate timed block module publically mod-may as I really want everyone to experience this feature. As for the combat overhaul; I’ll make a test release mid may also and if it’s stable, hopefully I can make a public release by the end of may and move on to other projects.

Asdisekai

is this gonna be a sperate download or will be apart of a update for Valhalla combat?

Rico

Woo there's gonna be magic deflect too let's goooooo

dTRY

It depends on the progress of Valhalla combat. It will be integrated, but I don’t want to keep timed block- a feature essential to a decent combat setup- paywalled any longer so I might just make a separate release if Valhalla combat’s development takes longer than expected