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Hello everyone,

Today, I'm excited to share a brand-new tutorial on my YouTube! Project Files 👉 HereFinally, after a great deal of effort, I’m thrilled to release the third part of the specialized tutorial series focused on creating interactive and immersive experiences using TouchDesigner and Playtron. In this third installment, we’ll explore how to create a point cloud from an AI-generated image and use another AI tool to convert that image into 3D for multiple applications. Additionally, I'll show you how to build a particle system based on the coordinates of the point cloud created from the 3D mesh.

I should also mention that this tutorial is quite extensive, so I’ve divided it into two parts. Stay tuned—the second part will be out very soon!

I look forward to hearing your thoughts!-For those following my Playtron tutorials, I’m sharing a promo code! Playtron is the ultimate tool for exploring new creative languages.

👉 Use code: OKANIRUFU10

Playtronica Website: https://playtronica.com/-Lets ConnectInstagram | YouTube | TikTok | Pinterest

Files

AI Images to 3D Point Clouds + Interaction in TouchDesigner w/ Playtron MIDI - Part 3 of 9

We will Transform AI-generated images into 3D Point Clouds and create interactive, audio-reactive visuals in TouchDesigner using Playtron - Get Project Files Here 👉https://okamirufu.link/patreon_shop - Video Summary 00:00 Introduction 00:00 Overviews: Let's summarize the entire network we've created in TouchDesigner to process the point cloud files generated with AI. Additionally, 01:30 Demo: I'll showcase a demo of how the network works in real-time integration with Playtron. 03:45 Create and Transform AI Images to 3D Point Clouds: Step-by-step guide for converting 2D AI images into 3D point cloud data using Midjourney, Meshy and Blender 06:37 Converting 3D Meshes to Point Clouds Using Blender: Detailed process of exporting 3D meshes as PLY files for TouchDesigner, and learn how to bake a texture to vertex colors inside blender 10:38 Point Cloud Manipulation with TouchDesigner: Learn how to structure a entire network in TouchDesigner for manipulate point cloud files 14:32 Create a Basic Instancing Network: We will review how to create the most efficient and quick instancing setup in TouchDesigner using an Add operator and converting points to generate particles per point. 16:43 What is a Point Cloud: A point cloud is a collection of data points defined in a three-dimensional coordinate system. These points represent the external surface of an object or a scene in a 3D space. Each point has a defined position in space (with x, y, and z coordinates) and may also contain additional information, such as color, intensity, or surface normals. 19:17 Referencing: a texture images to a material in the base color 22:08 Threshold TOP: A brief explanation about the Threshold operator and how it works. 22:55 Create a particle systems: base on noise using point cloud as a main coordinates stater point 28:24 Using Texture 3D: to create Trails as a instances - Free VJ Pack Collections - Over 150 Videos and Growing 👉 https://okamirufu.link/free_vj_pack_y AI voice I used: 👉 https://okamirufu.link/eleven_labs Lets Connect Instagram: https://okamirufu.link/instagram TikTok: https://okamirufu.link/tiktok Pinterest: https://www.pinterest.co.uk/okamirufu/ Other: https://linktr.ee/okamirufu - Merch: 👉 https://society6.com/okamirufu My Music 👉 https://okamirufu.link/my_music Music Playlist 👉 https://okamirufu.link/playlist_1 - I hope you liked this tutorial! If you have any questions, feel free to ask in the comments below. Subscribe to stay updated on future tutorials Stay weird & Listen Music Okamirufu #touchdesigner , #generativeart , #creativecoding , #digitalart , #interactivedesign , #vjloops , #motiongraphics , #newmediaart , #projectionmapping

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