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POPs are here, and I just made a short video to explain why this changes everything in TouchDesigner. POPs are a brand-new operator family in TouchDesigner that lets you create and manipulate 3D geometry entirely on the GPU. That means massive performance gains and a whole new level of flexibility when working with particles, point clouds, or custom attributes. In this quick video, I walk you through why this shift is such a big deal — not just a new feature, but a rethinking of how we build geometry in TD. If you’ve ever hit performance walls with SOPs or struggled to animate large datasets, POPs are going to open up some serious creative possibilities.💎 FREE:- Free VJ Pack Collections: 👉 Here🛒 SHOP- Conceptual VJ Packs, plugins & Customs: 👉 Here- Pulse Collection (Audio Reactive For Techno ) 👉 Here👋 CONNECT WITH MEYouTube | Patreon | Instagram | TikTok | PinterestStay Strong & Make Art 🤍 With Love Okamirufu

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What Are POPs? The New TouchDesigner Operator Family That Changes Everything

🚀 Join Okamirufu Skool: Level Up Your Skills Here 👉 https://okamirufu.link/skool 💾 Project Files Here 👉 https://okamirufu.link/project_files_collections 🔗 Download Touchdesigner Experimental Release 👉 https://derivative.ca/ 🔗 Complete Technical Information from Derivative about the POPs Family 👉 https://touchdesigner.notion.site/Learning-About-POPs-3f7645a368a043f99cd143e2382b8ab0 📌 Summary Learn what POPs (Point Operators) are in TouchDesigner! This GPU-based operator family lets you build, animate, and render 3D geometry in real time. Discover POP primitives, attributes, particles, and rendering workflows. 💎 *FREE* - Free VJ Pack Collections: https://okamirufu.link/frees_collections - Over 180 *FREE* Videos: https://okamirufu.link/free_vj_pack_y 🛒 *SHOP* - Conceptual VJ Packs: https://okamirufu.link/conceptual_vj_packs - Project Files : https://okamirufu.link/project_files_collections - General: https://okamirufu.link/patreon_shop 🔗 *LINKS & TOOLS* - AI Voice: https://okamirufu.link/eleven_labs 👋 *CONNECT WITH ME* - YouTube: https://okamirufu.link/youtube - Patreon: https://okamirufu.link/patreon - Instagram: https://okamirufu.link/instagram - TikTok: https://okamirufu.link/tiktok - Pinterest: https://okamirufu.link/pinterest 👋 *OTHER CHANNELS* - Okamirufu Spectra: https://okamirufu.link/spectra - Okamirufu Atmos: https://okamirufu.link/atoms ♫ *MY MUSIC* - Listen here: https://okamirufu.link/my_music ● - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ● 🕒 *TIMECODE* 00:00 *What Are POPs?* Discover Point Operators — TouchDesigner’s new GPU-powered family for real-time 3D geometry manipulation. 00:38 *Why POPs vs SOPs?* Explore the benefits of POPs over SOPs: faster performance, parallel processing, and modern workflows. 01:17 *What’s Inside a POP?* Learn how POPs store data using point, vertex, and primitive lists, each with customizable attributes. 02:00 *POP Primitive Types* Understand the geometry types in POPs — points, lines, line strips, triangles, and quads. 02:39 *Attributes Explained* From position and color to normals and custom arrays — see how attributes power your geometry. 03:25 *Generator and Filter Operators* Get introduced to generator POPs for creating geometry and filter POPs for modifying it — no coding required. 04:05 *Creating Custom Attributes* Define new attributes with flexible types and component sizes: float3, float4, vectors, and arrays. 04:44 *Particle Systems & Feedback* Dive into GPU-based particles, feedback loops, forces, and how attributes like velocity and age work. 05:30 *Rendering POPs* Understand how to render POPs via Render TOP, instancing, and output to external systems like DMX and lasers. 06:02 *Final Thoughts* Recap of how POPs unify the best of SOPs, CHOPs, and TOPs — enabling fast, flexible, GPU-native 3D workflows. ● - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ● I hope you liked this tutorial! If you have any questions, feel free to ask in the comments below. *Subscribe to stay updated on future tutorials* Stay Strong & Make Art 🤍 With Love Okamirufu #touchdesigner #creativeposter #posterdesign #realtime #generativeart