Recoding Tables (Patreon)
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Started from scratch on coding in Tables."But why, the previews looked so good?"Because what I didn't show was a handful of issues that came along with writing on-the-spot area properties. Also, the inability to perform moves through the table by standing next to it. I'm now coding it using the "Ladder Area Properties" as a base. This works much differently than the normal area properties. As you can see in the GIF, besides basic standing and walking, you can move through the ladder (or table). This is something I'll have to address but I'm making progress."What about Backlash and the other projects?"Great question. Turnaround times are often more ambitious than I predict. The time it takes to texture an entire game is unreal. This is what mostly holds back public progress. Most of my project ideas would be better with tables (Backlash, ECW, WCW, TNA vs ROH). Just seems logical to set it up for the base (NM+). V3 is set to have at least basic tables (breakable but not climbable) and for modders it includes expanded attires and move slots for adding moves in. At the moment no new attires or moves are planned to be included, just empty slots for modders to add things.