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Just a small update sorry folks; suffered a few technical issue in one of the mid-sequence images so should have another update maybe tomorrow or Tuesday.

Trying out a small change to the format of the fights using a point system but without a timer. Fighters lose points by their opponents inflicting pain, humiliation and eroticism on them; the loser being the one to reach zero first. I thought this would provide some encouragement for the fighters to get creative whilst still allowing some brutal beatdowns; it also means the fights wont go on forever and will have a natural conclusion (i know theres a split between those wanting longer epic fights and those that want to see more characters; i can change the number of starting points i guess to make fighters longer or shorter)...

...Apache and Highlander are two of my favourite characters and I genuinely have no idea who will come out on top....and this being FIGHT!! who's to say there wont be some extra rules, twists or turns thrown into the mix mid bout! 

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Crazy Stupot

for any creators out there, I'm using geoshell body paint on Apache but also applied a displacement map on her soles for a wrinkle effect; the geoshells don't see this so i ended up with black distortion on her feet; something i didn't notice until after 15 hours of rendering the sequence!! the only way around this is to apply the same displacement map and settings to the geoshells so having to redo a load

fermicular

that point system is a nice idea.

Donnersberg

Apache, make her suffer, Natives learn terrible ways to make their opponents suffer. :-)