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Hey Patrons! Here's the three statblocks I created for the TMK campaign. The DM Notes are also in the $25 tier!Please understand, I improvise a lot when running combat. I do not 100% stick to the statblock, though I do try to stay very close. For example, I gave the Moonbeast a radiant vulnerability if targeting the heart even though Everett didn't even have that vulnerability! I'm just letting you know incase you try to math out the damage done in the fights and compare it to the health on the statblocks LOL. I'll always prioritize the story and pacing of an encounter over everything else.

EDIT:

Totally forgot I messed up the heads on the Moonbeast so many times. This is what I get for not updating my notes. When I was making the statblock, I decided to use what I planned for Rock's head as Everett's damage output instead. I'd always meant to take Arterie out of the ritual and have Rock's head take her place and be the 5th head. But I never removed her from my DM notes, and once i described 6 people in the ritual it was all over. Oh well. If you guys use this statblock, here's an example for what Rocks head could be:

Rock's Head (Costs 4 Actions): The Moonbeast exhales a breath of black smoke in a 60-foot cone. Each creature within that area must succeed on a DC 14 Constitution saving throw or fall into a magical sleep and be unconscious for 10 minutes, or until struck with an attack.

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Comments

etherlyy

MOONBEAST STAT BLOCK LETS GOOOO

Caleb Condit

I’m throwing the moon beast at my level 2 players immediately

marz

everett having his own page is making me a giggle a little

finexists

MOONBEAST!!!!!!!!

Novus (edited)

Comment edits

2026-09-05 20:00 Finally we get to know the statistical power of the fabled moonbeast….
2024-09-09 21:11

Natsu Sekai

Awesome stuff as always, thanks for hosting such a fun campaign grizz

ectoplasmicradiance

moonbeast statblock AND lawful evil Everett James Petalbridge, we win theeeese (still sobbing over the finale)

Mike Rawch

Imo the point of the rules and the dice is to enhance the storytelling, not take away from it. Hard to make those calls in the moment, but that's what makes a good DM! AWESOME job with everything Grizz!

Casketeer

ABSOLUTELY PHENOMENAL GRIZ!!!

Just Roll With It

I put this in the post but I'll comment here too Totally forgot I messed up the heads on the Moonbeast so many times. This is what I get for not updating my notes. When I was making the statblock, I decided to use what I planned for Rock's head as Everett's damage out put instead. I'd always meant to take Arterie out of the ritual and have Rock's head take her place and be the 5th head. But I never removed her from my DM notes, and once i described 6 people in the ritual it was all over. Oh well. If you guys use this statblock, here's an example for what Rocks head could be: Rock's Head (Costs 4 Actions): The Moonbeast exhales a breath of black smoke in a 60-foot cone. Each creature within that area must succeed on a DC 14 Constitution saving throw or fall into a magical sleep and be unconscious for 10 minutes, or until struck with an attack.

Jordyn Libberton

I cannot believe I just looked at a statblock for the MOON BEAST.

Minnow

GOING FERAL

wool Mk5

THE MOONBEAST

Drew reed

LETS GO ROLLERS WE GOT THE MOON BEAST

anonymousgub

These are awesome! Also, were these made in Tetra-Cube stat block generator? If so, you can the arrow keys next to the Update Statblock button on two column stat blocks to move features to each side and make the stat blocks shorter overall. It took me actual years to discover this.

Shadow Cosmos314

Keep in mind that this is just its birth, who knows when it gets older how strong it can become

Le Frog

100% using the moon beast in my new campaign. I love being the evil dm

cl0msy

moonbeast is getting added to alot of peoples home campaigns AS WE SPEAK