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For Discord folks: remember to keep discussion in the #mage channel until the Practitioner release and mark any spoilers.

Edit: links on Practitioner post.

Numbers:

A little over 36000 words

~1450 renders

27 videos (six base animations with expression and view alternates)

Other stuff:   

Updated the early game exposition to spread it out a little and pepper in some more banter and time with the characters

Updated the two main animations in "Hey", Cerys's first QT scene

Added some options to help with readability:

Slider for adjusting the size of the text outlines

Slider for adjusting the dialogue box's opacity/transparency

Basic colorblind-friendly toggle (white text for game menu and character names, black background in game menu)

Added ability to cycle through outfits used for the image displayed in the character detail menu for romanced love interests

Added option to always show pronunciation text

Note that the code for this involved replacing a lot of the old name variables, so most of the dialogue from the previous updates will be marked as 'unread'

Introduction of 'mini scenes'

These are shorter scenes of intimacy with the ladies, meant to develop the intimate relationships without bogging down the pacing.  They do not have animations

Comments

Stormblessed

Firstly, love the new release, splendid pacing and early character development and I'm so glad you don't deliberately leave every release on a stupid cliffhanger like so many others. Secondly, absolutely brilliant addition of adding images of the wards (and more playful banter) in their introduction with Cerys and Luther (especially leaving Orlaith blonde as thats how Cerys thinks of her is a very nice subtle detail that doesn't go unmissed). The first time I read through before the update I had a hard time keeping everyone straight, especially with the less common names/pronunciations. I was even going to make a suggestion to do exactly what you did but thought "nah that'd be too much work to go back and add that in retroactively" but you did it anyways and it makes such a difference being able to visualize the characters in conversation before their arrival. Absolutely brilliant move., bravo. Adding the mini scenes was also a great move and helps with pacing but I'd maybe suggest adding portions of them to a gallery thats connected to the 'events' tab? I also thank you for adding the scroll back option on Android by tapping left. I had requested that on itch and you were kind enough to tell me it was planned and I thank you for that. I enjoy you're style of writing a lot, even with the flowery prose I am usually averse to, and I'm suggesting your game to everyone I come across. The last note I'd add though is during one of the mini scenes with Cerys her proportions seem a little too... exaggerated? when she's laying on her back. She's already stacked and it looks like in trying to make her chest fall to the side a bit it enlarged more than intended. Maybe its just me and I'm being too sensitive and picky but just thought I'd point it out if you fancied yourself a perfectionist and wanted to take a look. It wasn't really that bad and I feel like an ass for bringing it up because everything else was fantastic. Really great work!

Slate Interactive

Thanks! As far as the 'Events' tab and the mini-scenes go, there should be a text button at the top to toggle their display. By default they're not visible. Took a quick look after reading your comment to verify it was still there, and while it is, there's no outline to the text, so it's not as visible as it could be. Went ahead and added that, so it should pop a bit more. For Cer's proportions at the end of her first mini-scene, it wouldn't surprise if the scale is off a little; it can be tricky to get that right. I've made a note to look at it, although it's not particularly high on my list of priorities.

Stormblessed

I would hope those types of suggestions go in the box of "when I need a break from normal dev stuff" and definitely not in a list of priorities. Consider it a huge compliment and a job well done that as far as I could tell there was only one minor non issue, the rest was fantastic and I'm already tired of waiting for the ball to happen and the meat of the story to unfold.