Home Creators Posts Import Register Favorites Logout

Content

Renders for the new update stuff are "done".  There'll definitely be some things I find to touch up during the polish phase, but I don't expect to add more than a handful of new ones during that.  Total count is up to 1767.  For reference the current counts for the other parts are: 1844 for Chapter/Part One, 1797 for Part Two, and 1449 for Part Three.  Branching was a large reason why the count is significantly higher than the previous update, and I imagine that'll continue sporadically in future updates.

Updated a good amount of the renders from the early part of the update, as the hair shaders defaulted on three of the ladies while updating them for the ball and I didn't notice straight off.  One of the many wonderful "quirks" of this particular dev environment.

Music/sound is next, and I did about a quarter of that early on before I dropped the scene-by-scene approach to focus on the renders.

After that comes various coding tasks, then polish, and testing and extra tasking the last bit before release.  I plan on one more progress update and skip the usual window for the one after that in lieu of the release.  Which means early-mid June for the Master release and public fifteen days later, which I expect will still be in June (barring any notable interruptions/setbacks).  I'll make a post with the dates a couple days before the Master release, as usual.

Extra stuff for Patrons/Subscribers:

Reminder that this portion is just for you folks on Apprentice and up, so if discussing on Discord, make sure to use the appropriate role channels.

I'm very happy with how the visuals have turned out for the update.  Been a bit of challenge, thanks in large part to those "quirks" I mentioned above.  End result is nice, though.  Definitely prettier than the previous parts.

Testing and extra tasking will take longer than previous updates since I'll be adding some of those new scenes mentioned in the previous update.  I'll probably push a test version out for the new content while I work on the extra tasking, and then push out another after the extra tasking and first-phase testing fixes/adjustments are done.

Thanks for the support and stay safe!

Comments

Mangetsu

Mmm harem is a canon route right? Or am I misreading what you mean by branching content? 🤔 Very excited to see what you've been cooking for the ball and after!

Slate Interactive

Mentioned this in a previous update, but there's another starting point for Cerys's romance in this section, which has its own scene and content. And there are other non-romance choices, both from earlier updates and this version, that impact how certain scenes/dialogue play out.

Mangetsu

😮 Guess I missed that detail in the previous dev log then. So the new entry point would be if you didn't kiss her before? But glad to hear there's not much deviation from harem 😏

Chaos2426

Thanks for the update

Slate Interactive

It's available for those who didn't earn enough affection for her confession, but do earn enough by the time the ball happens.

An Ink Lynn

The way you are handling branches seems great, I'm excited to explore the different entry into Cerys' romance! I've done branching writing without any accompanying visuals or audio, and it's easy to get over-ambitious with it. Can't even imagine how exponential the risk of that is with renders and music involved! What you're describing seems organic and manageable, so kudos for that.

AGlim

Thanks for all the hard work, this is absolutely my favorite AVN. Take your time and keep up the good work.