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Hello everyone,

Let’s talk 0.6 which I will call update 6. I’ll drop from now on the traditional versioning for something more understandable for everyone. The update will now follow this pattern: Update 6, Update 7, etc. Patch will still be a letter, in alphabetical order.

ie Update 6a, Update 6b, etc.

I spent some time improving my animation skills and I think it now pays off. The last scene of Update 6 will have 100% custom made complex animations. I count on you guys to let me know what you think about it when you see it. If you’re a Patriarch tier patron, check out the discord chat. I posted a preview there.

Last weekend, I took a step back to think about where the game is going, if it follows what I originally planned, if I’m satisfied with the way it unfolds and such. I couldn’t stop thinking about an ‘issue’ I had with Cure My Addiction and could never solve. It still haunts me ^^”.

Which issue? The cohabitation of free roaming and story progression.

Let me explain.

Free roam, to be fun, in my opinion, must offer a lot of variations depending on the actions you make. Ideally, your actions must also have a lasting influence over a few days. But you can’t have that if at the same time you need to progress in the story.

But also, the more the story progresses, the more the available content in the free roam becomes obsolete, resulting in a loss of content.

An easy example in The Patriarch would be when MC gets his room upstairs. It changes a lot of the dynamics going on in the house and a significant part of the content available before either has to be adapted or removed (the “evening rewards”, the girls cleaning the old cell, etc...).

The stats suffer from this issue too. Their primary purpose is to filter what you can do in a free roam environment. But the more the story progresses, the more the stats become useless because the content they ‘allowed’ becomes obsolete.

Considering the time spent on raising the stats (the famous ‘grind’), I don’t think it’s worth it. In the current state of the game, I’m not happy with how the player’s stats works. It was not what I had in mind when I planned the development.

In a visual novel type game or any game with a linear progression, you don’t have the issue. So why am I not doing that?

My end goal has always been the same, even for Cure My Addiction. I want the player to have as much freedom as possible with many opportunities during each day, updates after updates increasing the available content. In Cure My Addiction, I got caught up by the time and I realized too late that I couldn’t do it anymore as I needed the story to move on. I don’t want to make that mistake with The Patriarch.

I also want to give you guys more voting power over what content you want to see implemented. A new outfit for a specific event? A new spanking position or implement for a scene? More lesbian scenes? Anything, really. And this is typically free roam stuff.

But as you noticed, it didn’t happen much in The Patriarch so far and the reason is that I need to progress in the story and replace some of the content at the same time. It’s taking all the time I can spend working on the game already.

So, what should I do?

In order to achieve a fun and rich free roaming, I’m convinced that the story must have progressed enough to offer a stable environment for the characters. Only after reaching that point I can start filling the free roam with quality content.

So, I decided to focus on the story progression, starting with update 6, and I will keep doing that (for 2-3 more releases probably) until I can ‘safely’ add more free roam content.

What do you think about the whole thing? What is your feeling as a player? Am I wrong or am I right?

Let me know either here or in the Discord chats

It’s been a much longer speech than usual and I hope I didn’t lose too many readers before the end. ;)

Thanks, guys!

Comments

Xxx Xxx

Was afraid you would drop free roam for a sec. To me it’s a favorite for freedom of exploration and in what order I want events to happen and for scene replayability. So yes I agree with you, if you need to progress the main story (and it looks like it’s needed atm tbf) to be able to implement more various content then do it! Also if you want some patron content suggestions, let’s say I’m a sucker for anal, bdsm, girly/schoolgirl outfits ;) and that’s why I was hooked on cma

Pax

I like the free roam possibilities, but I also want the story to grow to justify the 'freedom' the MC gets. Perhaps some of the free roam comes from 'defend the homestead' against corrupted/strange animals or very bad weather events. I don't really know enough about this part of the forest and the dangers they face so my examples could be way off. Dangers that bind them together and let the MC decide to take leadership and Own protecting His girls could be a nice part of the free roam.. just my two cents :)

Jack

Personally I like the idea of moderately long VN sections of the game between free roam sections. The concept kind of reminds me of how Being a Dik operates (it works quite well in my opinion).However it sounds like you still want to lean a little heavier on free roam and that sounds great.

Buck Schneider

too much freeroam can be a turnoff. I like the way it is now. I'd rather have more scenes than more gameplay options. maybe unlock different types of sex from different girls. ex. meet certain criteria to unlock anal or deepthroat by having certain amount of stocks or having certain amount of lust or authority. Can also work by unlocking certain scenes by having more authority than lust etc

nawram

I think seeing the sort of side/free roam events that aren't required for story progression evolve and progress as the story progresses can be one of the most satisfying aspects of games like these. While I understand that having to update a large amount of scenes every time the story moves forwards I think it's still important to be able to see that progression outside of the 'story scenes'.

Garruntar

Maybe I don't understand the definition of free roam in a game like this but as I see it it is just a glorified gallery option within the game letting you replay the best scenes, no? If the story and characters in it don't work or is poorly written no amount of free roam could save it in my opinion. More important is branching after a certain big event and how and when it can get to the main story. Example is choosing bad karma option during MCs first interaction with Mother and Abi and lack of reaction outside of that scene from Abi.

Abraham McNeil

Thank you for the update and speaking freely about what you want / where you're trying to go. It means a lot that you're "coming down from the mountain" and explaining what's going on rather than just delivering "mana from heaven" and then fucking off to points unreachable. I think the game is a good combination of free roam and "goal posts" meaning you can do what you want but there's a certain point where you have to "play the game" to find new content. Otherwise it's less a game and just a visual novel - which is still amazing - but there's no challenge. If I was to make a request (besides more anal, because that's my kink), it would be for more easter eggs or content I have to be paying attention to catch. Frustrating for some, eventually almost everything becomes clear online and it can be fun to find hidden extras - scenes, pictures, pin-ups, dialogue - that was off the beaten path if you were willing to explore or look for it. In closing, your content is still incredible in both look and writing. (One of my notable favorites is the "teamwork" scene in the cell) I think you will always create something amazing and enjoyable and look forward to you perfecting your style. [Multiple edits because Old Man Abe doesn't know how to work technology sometimes]

Danc

works for me, like the story so far