DevDiary 33 - Reworked Spawnie Enemy - a lil' treat π¨ποΈ (Patreon)
Content
My dearest, most wonderful friends
In today's devdiary I wanted to show you some of the new assets I've been working on, which will see the light of day when version 0.4.0 releases. Before I say anything further, please take a close look ^^
As you can see, our little, mischievous "friends" are sporting a completely new look and behaviours. I've stated in the past that the current enemy ai is very underwhelming, easy to cheese and... a placeholder at best. With the 0.4.0 I hope to start changing that and add more complex animations and interactions with the enemies, starting with spawnies ^^
To add to that, many of the current actions of our heroine are... not properly shown in the game... and that I want to change as well. You can expect much more flavor and complexity in the future animations for Wegild, both normal and.... lewder ones π.
All right folks, it's time for me to go back to drawing, coding and animating. I've still got some content to prepare for the 0.3.9 update as well as the poll sprites to finish ^^.
Thank you for your generosity, patience and mountains of love that you provide me with, every day, by your presence alone.
Always Yours,
~WegildDev