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Hey everyone! It’s Tuesday, so it’s time for NN Weekly Report, and this week we’re shifting the spotlight to our next big release, Witch’s Lewd Curse. 🧙‍♀️✨

🔮 Breathing Life Into H‑Scenes

We’ve been experimenting with a mini‑“animation” pass that mixes the effect parallax camera with subtle sprite motion:

Mouth & blink cycles – tiny movements that make characters feel alive;

Parallax Camera– Drift just a bit when the camera pans, just like our other games.

It’s not full animation, but the scenes feel way less static, and it won’t explode file size or dev time. Win‑win!

🛠️ Where We’re At

Core routes are done.

Narrative story line ~70 % complete.

Quests and unique events we didnt started developing yet.

🎯 What’s Next

Finish the game → final polish → Steam review → July 11 launch.

Let us know in the comments: Do the micro‑animations make a difference for you? Any game you’re dying to see get this new feature? Thanks as always for the support 😁

💋 Stay naughty …

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