Majin Vegeta - Frame Update (Patreon)
Content
Hi everyone !
Thanks to all the new members for joining ! There are more and more of you, and I'm still giving it my all !
Here's one of the three frames I recreated from scratch (using perspective-dependent deformation). I'm pretty happy with it; it took me a lot of time to get to this point, especially with all the logistics in Unreal Engine (I've spent about 30 hours on it in the last three days... that's pretty huge, but we'll talk about that in a poll).
I hope I can release it on time. I still need to add the blood, and I was also planning to add a color change when the aura is active. I also still need to add the shading masks for the face. So, quite a lot to do.
If I don't release it on time (February 15th), it won't be long after. This delay is due to the fact that I tried to push myself and deliver something of high quality! If I hadn't tried so hard, given the time it took, I would have finished already.
Thank you for your patience and support.
Have a great day !