Weekly News (Patreon)
Content
I've been gone a long time. There was quite a lot of news. For example, I managed to get very badly poisoned. So much so that I had to go to the hospital with a high fever, but when I saw who I would have to lie with, I decided that I would rather endure it at home. It's been a long time since this happened. However, the best thing to do in between going to the bathroom was to work and think about the whole project. It's like I'm delaying its completion myself by doing a lot of new scenes and characters that don't really relate to it. From now on, at least a piece of the main story will be released in every update. Let's take this as a basis. So, what has already been done? A big quest (with the possibility of failing it) with a new character. A lot of lines that related to the game's plot have been greatly changed. Everyone got a bit of development, several opponents were added, a new mini boss, an ice cave bug was fixed in which it was impossible to summon a boss, 200+ lines of translation were added in the Prologue, the cost of city passes was reduced, the number of monokoins received for working in LowHall was increased, the event in the Anthill for mining was facilitated in the prologue, and the power of bats... And these are not all minor changes. The update will be released early next month. There's something else to do with the Faceless Saint. And Jeannette... I'll leave her here, let her sit, see how much you want her to come back. P.S. Thanks for the Donations on Boosty dedicated to learning how to draw, I've already started.