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So your Adventurers are a bit shaken up after encountering a Manticore? Why not keep things simple and get a bit of gold for warning some miners about the Dragon? Alas, things never go as planned, because once your players arrive at the excavation site, they'll be enticed with magic items to explore and clear out a long-forgotten temple. Will they choose to do their mission and nothing more, or will they venture forth? If so, what perils could await inside?

Without further ado:

Included in The AAA Collection is:

  • Downloadable copy of DM Notes, including links to music tracks for ambiance and fights

  • Special PDF for all encounters. This includes the enemy stat blocks organized neatly, along with an initiative tracker and spots to mark HP

  • Custom Maps of Dwarven Excavation (Credits: u/uchideshi34, Morvold Press and u/EggShot)

Index:
Dragons of Icespire Peak:

As always, if you see something you think I can improve, add, change, etc., please let me know.  

Cheers,
Advent  

Credits:
Art: Samuele Bandini
Campaign: Wizards of the Coast

Files

Previews only

Comments

brassvessel

Am I missing something, or have the maps, monsters, etc been removed from the AAA link?

Advent's Amazing Advice

Oh no, that's super strange! I've been updating a bunch of links and must have missed this one. It should be all good to go now! Thanks for the heads up!