Rufflection boss fight progress (Patreon)
Content
Edit: Wrong tier ;O;, updated to right tier.
Sword is in the GIFS only for testing purposes! I use him to test fights in the tester build!
I've worked on the Rufflection fight and I think I have the system for the hands down, now.
At the start of the battle he summons a pair of hands that attack for him! Killing a hand will turn them off for a few turns before Rufflection summons them again.
The hands will do additional things at the end of the turn, which will be indicated by the background switching directions and moving faster!
The Red Hand
The Red Hand’s job is to give Rufflection Barrier and Reflect states which cause counter-attacks if hit by physical or magical attacks!
At the end of each turn, the Red Hand casts Barrier or Relfect (switches every turn), which will give that state to Rufflection.
When hit, Barrier makes physical attacks to cause counter-attacks. Reflect works with magical attacks instead.
Counter attacks hit all of your party members. Without Barrier and Reflect on Rufflection, no counter-attacks happen.
During the normal turn, Red Hand uses “Physical Attack”, that deals physical damage to a random target from your party.
The Blue Hand
The Blue Hand’s job is to protect Rufflection from different elements.
At the end of each turn, the Blue Hand casts Elemulti Absorb, which will give Rufflection elemental barriers, which absorb all elemental damage from 3 random elements!
The elements he can absorb are Fire, Water, Thunder, Wind, Ice, and Earth.
Without an elemental absorption barriers, Rufflection is weak to all the same elements.
During the normal turn, Blue Hand uses “Magical Attack”, that deals magical damage to a random target from your party.
Rufflection
Rufflection will use “Crystal Bite” skill and summon hands that have been defeated after a delay!
During the normal turn, Rufflection uses “Crystal Bite” dealing Earth damage to the highest %HP target and lowers their DEF and M.DEF for 3 turns.
Once a hand has been gone for 2 turns, Rufflection will resummon it at the end of the turn. It won’t attack when summoned, but will do its end of turn buffs!
Here are some new icons for new skills the enemies use.
Summon A Hand
Elemulti Absorb
Crystal Bite
There are also new animations for the Red Hand and the Blue Hand so you can easily see who is using skills! Red Hand will glow red and Blue Hand blue.
Next up, after all this is now done, are the ACT skills! I also need to draw a face sprite for him, and the custom background pictures for the fight. The fight will need its own music, as well.