Sizeplay 01.26 (Patreon)
Content
Hi everyone, thank you so much for your support!
This month has been a shitshow IRL, but I still managed to create a bunch of things that I planned.
Download link: https://drive.google.com/file/d/1zHWygtZswgotrghTCvVMwnRkyKlbnaUc/view?usp=sharing
Password:
You can view password on Discord or you can message me, however since I'm working during day, I might not be able to answer until I'm done with my work.
(Please, bind your discord account to patreon, you will automatically get your role assigned. After that there is a channel called "Passwords". You can view all current and previous passwords)
Changelog:
SAPPHIRE:
Sapphire "status" option has been updated.
New "BODY" option has been added inside of "STATUS" menu. Opening this option will lead to another menu where you will see Sapphire's body. You can click on different body parts and they will open the X-ray view (currently only one implemented is stomach X-ray).
Stomach X-ray can hold up to THREE males inside and it has different phases.
It has three different phases and after you EAT a male, the phase countdown will start and each phase will change after 5 IRL minutes (might lower the time). Eating another male will NOT reset the timer, so if you eat a male before phase 2 begins, it will simply continue into phase 2.
After it reaches phase 3 and 5 minutes pass, males will be digested and her stomach will be empty (also this will lead into new mechanic in the future).
Sapphire's image in status will now reflect player's clothing.
Opening page of "STATUS" option will show statistic (at the moment, might change in the future).
Created VN-like busts for Sapphire.
After some thought and seeing certain scenes, I thought that without any image on screen, dialogue felt a bit flat. All previous dialogues were created using actual full renders, but in Sapphire's case that would require me to make multiple copies of the render and then edit it all the time, causing insane time requirement for end goal of one scene.
With busts, I can achieve 80% of the feeling that full rendered scenes offer, but with much less time requirement. You can see the example when talking to the principal as Sapphire.
New cutscene
After you travel into Tess with a bus, a new cutscene will play. If you are already in Tess, the cutscene might start immediately or you might need to travel into downtown and back to see it.
UNIVERSITY/SCHOOL AREA:
Principal's office has been added. Sapphire can go inside the office and talk with principal in order to join the school. (No afterscenes yet).
One new minigame event was added for male character and one event for Sapphire.
Sapphire: Random event where you will notice a girl chasing a male around. You will have multiple options on how to deal with this situation, one of which will be doing a "good deed" and earning positive karma.
Male MC: A girl standing in front of classroom during morning. This minigame features a new type of QTE where you have to press "SPACE" (OK button) when the "OK" button (image) overlaps with the stationary "OK" button. You have leeway so it doesn't need to be a perfect overlap. (minigame is supposed to have a continuation but I have no time to add it. )
Male resting area has been added as well (toilet vent).
MISC:
Massively improved performance in the mansion.
From average 25 FPS all the way up to 100 FPS on my PC.
Also a bug feature has made it into this update:
Sapphire's karma bar might be misaligned slightly. I'll fix this in the next update!