ImmersiveSA Beta 2.3 Singleplayer & SAMP (Patreon)
Downloads
Content
ImmersiveSA Beta 2.3 is now live for both Singleplayer and SAMP.
This update is a big step forward for the atmosphere in San Andreas, focusing on dynamic weather and a completely overhauled night-time experience.
What’s new in Beta 2.3
Aurora Borealis: As promised, the northern lights are officially out of alpha and into the beta version. They are fully animated and appear at night during extrasunny weather.
Dynamic Clouds: I added a second type of clouds so formations and styles now change dynamically depending on the weather.
Improved Reflections: Vehicle reflections have been redone to include cloud reflections throughout all weather types.
Lens Flare Shader: I completely rewrote this from scratch to ensure it is fully compatible with the new cloud system.
Night Sky: Redone star textures and size for a more realistic look, plus the addition of dynamic night shadows.
Known Issues
You might notice shadows disappearing at certain camera angles. We are aware of this; it is due to the original frustum culling system in GTA SA where objects behind the camera disappear and stop casting shadows. I am currently working on a script to bypass this issue for a future update.
Performance & Roadmap
Because so many core systems were redone for this version, the performance presets for lower-end PCs will be ready in the next update.
Also, the road textures visible in current screenshots are a work in progress - a version with full Los Santos coverage is coming soon.
Installation notes
Just drop Beta 2.3 over your existing ImmersiveSA installation and replace the files
Works the same way for Singleplayer and SAMP
A clean SA folder is still recommended if you previously used other ENB / ReShade presets
Thanks again for the support and the feedback - it really helps shape these updates!