PRE-PRE-ALPHA ACT 1! V.08! (Patreon)
Content
HERE IT IS~! OH MAN Is it rough lmao.
Again, totally suggest not checking this one out since there's a lot more written content that would be best experienced once it's all actually finished/polished!
We have omitted the intro cut scene - since we figured it'll be best impact once it's polished.
Other than that, "act 1" (well the dialogue for the larger chain quest) - is in. We don't have trackers, or a lot of lil' things in place - so it's a mess haha. But as promised, there is the build :>
Aside from the very unfinished Act 1, we have also included the Beaver Workshop, and The Ruins (to the left of the lake), as accessible areas.
We've also added the swimming transition, but it's a bit clunky atm. We need to polish up the hitboxes of the shore lines.
Dialogue isn't correctly spaced out for the boxes, resulting in dialogue overextending the boxes everywhere. Pay no mind!
We've temporarily removed access to the mountains/forest/field. Some of which aren't accessible in Act 1.
There's also quite a few "left overs" from the demo build. Like some signage.
Yesterday and this week, I'll be focusing on sound design/sound spotting! I've already got a great collection of samples, and we've added a few things here 'n there (A bell jingle when summoning Penny (fast travel bird)).
Then I still gotta finish the plant animation and a few things here 'n there, but mainly a lot of polishing/adjusting now that I can see things in action!
That's it for us! Enjoy this mess!