VERSION .1!! STRESS TEST BUILD! (Patreon)
Content
HELL YEAH this is it y'all :>
There's a few lil' areas we wanna clean up (particularly the ending sequences) and some areas we can expand on in the future, but we think this is in a great spot to release publically!
The Itch release is still a couple weeks or so out, but FOR NOW we'd love it if y'all could test this for us! We've included all the "cheats" still for convenience/speeding stuff up, but try to break things if you can, and report your findings to us.
Minor bugs likely won't be addressed immediately, but we're looking for CRITICAL game breaking things.
We do have Windows/Linux/Mac builds. But we don't have the Mac certificates yet.
OH AND The Critter Log is currently disabled. So don't worry about that!
New Highlight features:
Various act 1 goodies like intro cinematics when starting a new game
All new achievement notification for various stuff (sex scene unlocks, important items, tutorials)
All-in-one notification for smaller items and powerups, gossip unlocks etc
Fullscreen stretch toggle in Options menu (stretches game art proportionally to fill screen)
Window scale factor in Options menu (for resizing pixel-perfect in windowed mode)
Game options now saved across builds of the game (your window and audio settings will be remembered in future builds)
Other new features:
Can talk to NPCs from behind
Fast travel movie uses new dialogue ui
All UIs use matching font with consistent shadow outline effect
Penalty for dashrolling in plant quest minigame
Gradient and npc portraits no longer flicker between gossip and dialogue UIs
Selection animations in questlog, critterlog, start menu gallery
Sound and music volume balancing, some new sound spotting
Bugs Fixed:
infinite mirrors bug around borders of game window
window flickers and resizes at game first launch
could dashroll faster or slower depending on the direction you dashed
player can navigate menus after choosing Yes or No on a confirmation screen
'press any key' didn't work for all keys or joysticks
music test sound for music volume slider in Options plays at the Effects channel current volume
menu animations get paused (timescale=0) in the pause screen
music sometimes stops playing (partial fix)
players can cheat in plant quest minigame by mashing both keyboard and joystick buttons
several ways to summon penny when she has already landed
navigating up or down in inventory plays 3x selection sounds
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Please give this a shot and let us know what ya think! We hope the new changes really solidify the game feel and up the general level of professionalism!
Thanks for being so patient with us y'all :>