This Week in the Forest! #52 (Patreon)
Content
FUUUUUQ Bros, my eyeballs are sore lmao. Had the surgery liiiike 17 hours ago. It was pretty spicy lmao, less painful/flinchy than I was expecting, BUT DEFINITELY UNCOMFORTABLE when they are pokin' around a lens in your eyeball lmaoooo.
Anywho the surgery went well. I can actually SEE! Got some issues here 'n there, but I'm not remotely recovered yet. Needless to say I'll be taking it easy this week, but before I do, we have some fun stuff to show y'all!
Let's start with a word from Vixel!
11/15 weekly report:
Heya floofs! I've been troubleshooting a problem reading old savegames that's holding up the Act 2 bugfix build. Unfortunately, it's looking like it won't be possible to migrate people's savegames after all. :/ So the next step is to add a cheat code so players can optionally unlock all the dates and gossips when starting a fresh game! We're hoping to finally publish the bugfix build later this week.
In the upgrade project, I'm cutting up level backgrounds to help with a technique called "frustum culling."
This reduces memory usage since the game only needs to draw the parts of the texture visible on screen, instead of one giant 2k or 4k texture. This means I need to cut each texture into a grid like this:
---
On my side, I've been doodling out those portraits! We've got some fun lil stuff planned for Charlotte :> Have a cute portrait!
OK! That's it for us!
I'm gonna go rest these eyeballs xvx!
Thanks for y'alls support! See ya guys soon!