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Hey everyone, this past week I have been working on a ton of pending work I had on the side of the project, so things got a little bit slow. I have some basic news and plans I would like to share.

1 - Custom wandering supporter mushies!

I'm preparing a special rig to let me make custom mushies to be added to the game as wandering characters. this musheis will walk around the map while the player is interacting with tower locations and stations. The plan is that I will make some kind of "special supporter pledge, " a one-time buy support option taht people will be able to use to work with me to make their own custom skin for a wandering mushie!

I'm still trying to find an adequate location to make it work, so be patient, please

2- Making more stations

I have also been planning more stations and testing how much detail I can put on each type of station. Making a full effort rig in all stations will be unviable, so I'm limiting myself to certain types of stations to receive heavy rigs, while some other stations that I feel like can be cooler will have a medium-tier rig

This one still needs the custom breast size skins, but it shows the idea correctly. The rig is not too fancy, but it's good enough for basic stations.

3 - new testable build this month!

The milestone for this month is to have a testable build with the basics of the game loop working. In this build, it will be testable:

  • Capturable characters after battles (characters have random visuals, stats, and skills)

  • Boss progression system (bosses now have levels, and clearing a level unlocks the next one, with big thresholds at level 5,10 and the final challenge per boss at level 15)

  • New boss items and passive powers based on level

  • Reworked loot system based on boss difficulty level

  • New status effect and status resistance system

  • Units reworked to function with the new status effect system

  • Massive location rework; build stations, attach capturable characters to stations to produce items and upgrade units

  • The upgrade system has been totally reworked; now upgrades are related to upgradable stations

There is still a lot of content to be done in the game, but i feel like im finally finding a good pace of making things possible.

Thank you again for the support!

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Comments

아인

Custom skins for sponsors seem like a really great idea. One thing I'm curious about is: if a minion wearing a custom skin interacts with a station, will the skin be applied?

ophisquest

Wandering minions only walk at the front of the screen, i cannot make them interact with everything. Stations are totally separate rigs that do not allow for this kind of customization