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Hello again, everyone!

Over the past week, I've been focusing heavily on creating and polishing the animations for the new doggystyle scene. I really wanted to have all the main animations ready for this sneak peek, which is why it took me a bit longer than usual to get this update out to you.

Here is the full breakdown of where we stand:

πŸ“Š Current Progress

βœ… What is done:

Entry Points: The scene logic is hooked up (you can start Doggystyle from the Intimacy menu, or seamlessly transition by turning Verity around during the Missionary position).

Main Animations: Foreplay/Idle, Footjob, Hotdogging, Vaginal penetration, and Anal penetration.

Sub-States: Turning Verity's head towards/away from you, spreading her ass (or asking her to spread it), and lowering/raising her feet from view.

Writing: All Doggystyle-specific dialogue, narration, and dirty talk.

Off-Hand Actions: The logic and visuals for all free-hand actions (kissing, groping, fingering, etc.).

❌ What is left:

Sex Toy/Accessories Assets: Visuals for the butt plug, pussy tape, and ball gag.

Butt Plug Animations: The butt plug insertion/removal animations, plus the "show plug" interaction (when you ask Verity to show off that she's wearing it).

Wardrobe: All of Verity's clothes, accessories, and tattoos adapted to the new pose.

Fluids: All Doggystyle-specific cum visual assets.

Magic: The logic and visual assets for the Bilocation spell (which will allow you to "spitroast" Verity).

Impact Visuals: The visual assets for slapping Verity's ass (bringing over the same "cheek reddening" effect present in Missionary).

As you can probably tell, there is still quite a bit of art and logic to tackle, so I don't expect to be fully done with v0.7.0 before mid-June.

However, if you have a high tolerance for bugs and don't mind testing an early version of the build, check out the bottom of this post!

πŸ‘€ The Sneak Peek

With the technical breakdown out of the way, let's get to the good part. I'm just going to drop a bunch of GIFs showing off the different animation states in action!

πŸ“’ Calling All Testers!

I am putting together a pre-release testing build, but I don't want to release it publicly on a standard Patreon post. It will absolutely be buggy, and it could potentially clutter your save files with placeholder variables that won't exist in the final release.

Instead, I'd like anyone who wants to brave a buggy test build to reach out to me via DMs. Let me know if you're interested in helping test the new mechanics!

Please keep in mind: This testing build is specifically for hunting down bugs, not just for playing the content early. If you volunteer, I ask that you actively report any errors, weird behavior, or crashes you encounter directly to me via Patreon DMs or in the dedicated Discord server.

I should have a testing build wrapped up by this Wednesday at the latest. Warning: You will almost certainly encounter bugs and potentially save-bricking glitches, so please be sure not to overwrite your main save files when playing!

Alright, that's it from me today. I hope you are all as excited for v0.7.0 as I am!

Cheers,

Mr. Crowne.

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Comments

Dirty Dix

pretty sure the left foot is backwards

Mister Crowne

you're 100% right, not sure how I missed that πŸ€¦β€β™‚οΈ thanks for pointing that out, thank god someone caught it before release lmao