Home Creators Posts Import Register Favorites Logout

Content

Fresh Designing the Game video up on the MCDM Channel.

Files

Flow & The Null Result | Designing The Game

What if you couldn't miss? 📜Get the Behind The Scenes info on our new RPG! | https://mcdm.gg/patreon 📚Enhance your game with MCDM products from our Shop! https://shop.mcdmproductions.com/ 🐦Follow us on Twitter! MCDM - https://twitter.com/helloMCDM Matt - https://twitter.com/MattColville 💬Join the conversation on the MCDM Discord! https://mcdm.gg/discord 🎶Background music for livestreams is provided by State Azure. https://stateazure.bandcamp.com/ #DesigningTheGame #MCDM #MattColville

Comments

slvgRPGs

I love this one. You all have dinner phenomenally to demystify game design; the more of these I watch, the more I get excited to work on my own game!

Mark Widner

This feels a lot like PbtA style play. Not saying that it is a bad thing but just similar.

Richard Jyles

How do I get ahold of this new initiative system?

Galmir

that's really clever. It really is anticlimactic to roll and nothing happens. The idea to work with a "yes, but..." is 1000 times better than a straight no. Also giving a reaction to the enemy helps with the action economy 1 vs party and allows a design that is not just a boring multiattack to burst a player down as compensation of being outnumbered

Eric Valdez

Roll...what happened...not nothing! Love it!