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Howdy folks! This miiiiight just be the release version of the Sealwright! I made some changes to the final feature and added a vitality mechanic to mitigate the self-damage.

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Changelog

- Added a new Curse Pool mechanic that uses your Hit Dice to eat the Seal Pressure damage before you do. I also moved the spell slot usage here.

- Level 9 has a new benefit that lets you reroll your Malediction Die if you roll a 1 or 2.

- Level 15 has a MAJOR new benefit where you gain an additional Origin power at Release Level 5.

- Added a NEW Magic Item based on Ikoma's rivet gun!

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