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Howdy folks! I'm still making some improvements to the subclass for balance and readability, but this one isn't nearly as drastic a change compared to the previous versions!

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Changelog

BETA v2

♦ General

- Some layout adjustments for better readability.

♦ Level 6: Constellation Attunement

- Dragon's Claws increased the SP cost to 2.

♦ Level 14: Ruinous Void

- Void Empowerment renamed to Shroud Empowerment.

- Shroud Empowerment's level 2 has been changed to allow free changes in Constellation. This is to avoid any sort of AC stacking with the level 18 feature.

- Shroud Empowerment's level 3 and level 4 benefits have been switched.

- Call of the Void has been moved to the level 18 feature. I feel like the feature offers a decent capstone to his destructive angle.

- The improvement costs of Grasp of the Abyss has been reduced.

♦ Level 18: Cosmic Ascension

- Call of the Void's damage bonuses have been removed due Astral Charge already being a thing.

- Call of the Void's level 4 effect incorporates elements from the level 5 effect.

- Call of the Void's level 5 effect now deals max damage for a number of damage dice equal to your shroud's current empowerment level, to somewhat compensate for the lack of damage bonuses. This also adds an effect to regain 1 SP for each enemy felled by the spell.

- Grasp of the Abyss's scaling damage for each improvement level was removed for balance purposes. The initial hit of damage remains intact.

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