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Luther has a bad habit of winging it. But when you’re trying to improve, sometimes you just need see where the wind takes you! 

He is rendered in a simple cel-shade to fit our flat art style. We wanted to make sure he looked like he could belong in an animated tv-show. We were inspired from all the shows we watched while we were growing up (Yu-Gi-Oh! and Gargoyles, to name a few!), so we felt this look perfectly fits the game we’re making.

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