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Download for my Baldur's Gate macro magic mod.

FEATURES

- Enlarge/Reduce has been overhauled, allowing it to stack several times in both directions. Its bonuses and downsides have been adjusted to balance out the growth. Enlarge/Reduce also has a Reset Size cantrip included to prevent players from getting stuck at too-large sizes indoors.

- Once you grow big enough, you will start to destroy any non-living objects with HP (Tables, Chests, etc) to reflect your powerful steps. You can stop this from happening if you use the Gentle Walking action. This effect only happens in Combat.

- A new feat called Divine Spark allows you to gain Strength, a permanent boost in height and extra max HP.

- Two new magic rings are for sale at the Grove as well as being in the tutorial chest on the Nautiloid. One of these rings adds a vore-based spell called Consume Creature.

- Three new spells: Dedicate, Absorb Size, and Size Transfer, have been added.

INSTALLATION

Use your preferred mod manager to install the .zip (No need to extract anything). Works best with the Baldur's Gate 3 Mod Manager. Alternatively you could install it manually but I don't know how to do that. Mod managers are so much easier.

Thank you to the Patron who reminded me that I never actually uploaded this because I totally forgot sorry >w<

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[CHANGELOG]

[[23 NOV, 2023]] V1.1

Added Dedication, Enlarge/Reduce, Size Transfer, and Absorb Size to the Druid spell list. Available at Level 3 for all Circles.

Added a spell icon for Transfer Size.

Files

Comments

Marcus Grove

This is very interesting. Makes me wonder if it’s at all possible to create a mod that makes the muscles grow.

deltatango

As far as I know thats completely impossible, you can't change the base armature and you cant add shapekeys or the whole thing breaks unfortunately.

Atomika295

Having a weird issue where I'm only getting the Reset Size cantrip and not the Enlarge/Reduce spell itself and I have no clue why

Atomika295

Fighter/Eldritch Knight

deltatango

Thats why I think, Enlarge/Reduce is a level 2 spell but you dont have any level 2 spell slots.

Atomika295

Eldritch Knight gets Level 2 slots at level 8, I'm thinking another mod might be interfering with it

TPoN

For me Size Transfer doesn't seem to be working, and what learns the Dedicate Spell?

V.O.

V.O.

There a reason a spellcasting class doesn't have access to your mod's spells? What classes have access to them, then? That should probably be in the information above.

V.O.

I don't suppose the other spellcasters can get those spells?

deltatango

Sorcerers and Wizards should have access to all of them.

Lard King

Having an issue on controller where I only get the reset size option. Switching to keyboard and mouse shows the options for enlarge/reduce. (Mods: bg3 mod fixer. Godlikebody fix. And the macro mod from here)

deltatango

Im not sure what would be causing that. There's nothing in the spell programming that lets me choose UI display options, so its likely a bug with the base game itself or the Mod Fixer. Or, it may have been broken slightly by updates to the control schemes they did post-launch. Sorry about that :(

royboy2146

i notice something for barbarians rages that they get a new status but it only for base rage it seem. i think this might be a bug. sorry i know this is an old mod

Theo

The rings don't seem to be in the chest on the Nautiloid?

Michael Luxen

It seems as if the mod has made it so I'm unable to interact with anyone or key progression items.

deltatango

This is a problem with all Baldurs Gate mods. You need to make sure you have the Mod Fixer patch from Nexus Mods set up properly. This can also happen if you are playing multiplayer and people's modlists dont match perfectly.

Michael Luxen

Understood. Thank you for the guidance!

Luencarnation

I’m having an issue where the transfer size spell says “invalid target” no matter who it is I’m hovering over