Arvus Games: A Look at 2025 (Patreon)
Content
Hey folks,
I hope you all had a peaceful holiday season and a great start to 2025!
Today, I’m excited to share our plans for the year ahead.
Roundscape Eclipse
When it comes to asset production, RS2 is progressing exceptionally well. Each month, we’re creating a wealth of stunning artwork, and I genuinely believe in the story we’re bringing to life.
However, the incredible popularity of Starmaker has reminded me of something I’d somewhat forgotten over the past six years or so. To borrow a quote from Swen Vincke of Larian Studios: "A studio makes a game because they want to create something they themselves would love to play."
I’ve spent a lot of time reflecting on this, asking myself: What systems truly add value to the game? And what features are we working on simply for the sake of having them?
With that in mind, I’m asking for a little more time. I promise it will be worth the wait. In the meantime, we’ll continue releasing Starmaker content as it's very important for us that we deliever content regulary.
Our Vision for Roundscape Eclipse
A game that honors the world of Roundscape. A game that tells an engaging story—one that draws you in and can be shaped by your choices. A game with companions you genuinely like and want by your side.
These are the core themes of Roundscape, and we’ve been experimenting with various approaches to see what works best. What if the game is less combat-focused and more centered around dialogue? What if we incorporate a dice roll system inspired by Baldur’s Gate 3 and Disco Elysium?
Prototyping is essential to discovering what feels right and what doesn’t. We’ve done a lot of this with Starmaker, and the positive reception tells us we’re on the right track.
Our goals summerized
To summarize our goals for Roundscape 2 as clearly and concisely as possible, we’ve narrowed it down to this list:
A main story that matters: One that feels complete and is shaped by your decisions.
Immersive and visually stunning exploration: Exotic locations, strange worlds, new species, and diverse cultures to discover.
Compelling companions: Unique characters who chat, fight, celebrate, and maybe even fall in love—with each other or with you. Companions you can influence, build relationships with, and romance.
And, of course, lots of sexy time.
If these key points resonate with you, I believe Roundscape 2 will be as much for you as it is for me.
Our goal is to have the first build ready by the end of Q1 2025, with the full game planned for completion over the following three years. We’re taking extra time upfront to ensure the game avoids development hell. By focusing on stable systems and crafting a game we’d love to play ourselves, we’re laying the foundation for Roundscape Eclipse.
Starmaker Story
The Starmaker Story will be completed this year! Our original plan was to finish the game between versions 1.8 and 2.0, and we’re already at version 1.4.
The next patch is just around the corner and will bring plenty of exciting new mechanics and features.
In version 1.5, you can look forward to:
Livestreaming Feature
Reworked Studio GUI: A revamped interface that makes it easier to navigate and allows us to add more outfits and content.
New Area: The Badlands
New Events and Quests: Fresh content to dive into and enjoy.
We hope this preview gives you a glimpse of the exciting future ahead. Thank you all for your support and allowing us to keep producing games. As always, we’re committed to delivering tons of fun content for you to enjoy this year.
Thank you!~ Kaliyo