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Hey folks,

I hope you all had a peaceful holiday season and a great start to 2025!

Today, I’m excited to share our plans for the year ahead.

Roundscape Eclipse

When it comes to asset production, RS2 is progressing exceptionally well. Each month, we’re creating a wealth of stunning artwork, and I genuinely believe in the story we’re bringing to life.

However, the incredible popularity of Starmaker has reminded me of something I’d somewhat forgotten over the past six years or so. To borrow a quote from Swen Vincke of Larian Studios: "A studio makes a game because they want to create something they themselves would love to play."

I’ve spent a lot of time reflecting on this, asking myself: What systems truly add value to the game? And what features are we working on simply for the sake of having them?

With that in mind, I’m asking for a little more time. I promise it will be worth the wait. In the meantime, we’ll continue releasing Starmaker content as it's very important for us that we deliever content regulary.

Our Vision for Roundscape Eclipse

A game that honors the world of Roundscape. A game that tells an engaging story—one that draws you in and can be shaped by your choices. A game with companions you genuinely like and want by your side.

These are the core themes of Roundscape, and we’ve been experimenting with various approaches to see what works best. What if the game is less combat-focused and more centered around dialogue? What if we incorporate a dice roll system inspired by Baldur’s Gate 3 and Disco Elysium?

Prototyping is essential to discovering what feels right and what doesn’t. We’ve done a lot of this with Starmaker, and the positive reception tells us we’re on the right track.

Our goals summerized

To summarize our goals for Roundscape 2 as clearly and concisely as possible, we’ve narrowed it down to this list:

A main story that matters: One that feels complete and is shaped by your decisions.

Immersive and visually stunning exploration: Exotic locations, strange worlds, new species, and diverse cultures to discover.

Compelling companions: Unique characters who chat, fight, celebrate, and maybe even fall in love—with each other or with you. Companions you can influence, build relationships with, and romance.

And, of course, lots of sexy time.

If these key points resonate with you, I believe Roundscape 2 will be as much for you as it is for me.

Our goal is to have the first build ready by the end of Q1 2025, with the full game planned for completion over the following three years. We’re taking extra time upfront to ensure the game avoids development hell. By focusing on stable systems and crafting a game we’d love to play ourselves, we’re laying the foundation for Roundscape Eclipse.

Starmaker Story

The Starmaker Story will be completed this year! Our original plan was to finish the game between versions 1.8 and 2.0, and we’re already at version 1.4.

The next patch is just around the corner and will bring plenty of exciting new mechanics and features.

In version 1.5, you can look forward to:

Livestreaming Feature

Reworked Studio GUI: A revamped interface that makes it easier to navigate and allows us to add more outfits and content.

New Area: The Badlands

New Events and Quests: Fresh content to dive into and enjoy.

We hope this preview gives you a glimpse of the exciting future ahead. Thank you all for your support and allowing us to keep producing games. As always, we’re committed to delivering tons of fun content for you to enjoy this year.

Thank you!~ Kaliyo

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Comments

Yojimbo

This is the Roundscape development update I was waiting for :)

Shura

That orc girl pic makes me happy as hell if we see that in game. There is a severe lack of female orc content out there and ruksana was my favorite.

Fordrake

i'm very excited for both Roundscape 2 and Starmaker. I've been here ever since it was only Roundscape Adorevia 2.x (can't remenber which exact version of adorevia 2.x but i'm here since VEEERY long) and i've always been fan of the RPG genre. As for Starmaker, i also always loved Simulation games and Starmaker blew my mind the 1st moment i played it and i resisted playing for a long time waiting it to get more and more content, however i'm much more a fan of simulation games where YOU can do the stealing or conquering instead for sharing or being NTR'd... which is why i have been avoid a lot of Japanese games like the plague... for some reason they like NTR too much it becomes boring. Because of that i highly believe Starmaker has a huge potential, but i do hope we get a bit more "stealing routes" or "no sharing content". Having 3 saves, one where Anna is pure and no sharing, 1 where Anna is slut and no sharing and a last one where Anna is slut and i share everything, i've gotta say we have much more content for the sharing side and it's a real shame that the no sharing is doesn't have more options, much more could be made from the not sharing like, week-ends dates with the girls that are not shared allowing players to have the choice of travelling or staying but have a date instead, allowing for more girls to come collab with Anna in the studio, perhaps, when Adrian finally move to Japan all alone and Josef is kicked out, it could allow new paths where maybe other girls could come live with the player and Anna instead, this could lead for new scenes inside the apartment building, new scenes in the pool and shower etc, etc etc... so many possibilities. Anyways can't wait for more of it, while hoping for a bit less "Sharing" and more either "Steal routes" and "No Shared" routes, more collabs for others girls with Anna (the Gyaru, Riku, became quickly one of my favourites). Ah now a question, is there any use yet for the Skeleton key ?? I always buying even before kicking Josef out but Anna is never really willing anything....

Osiris

Glad to see y'all coming with Roundscape! I hope you make the game you always wanted to create!

Bocaan

"A studio makes a game because they want to create something they themselves would love to play." - Sven Vinck this is the single most inspiration ive hard in 10 years and i get the feeling he inspires you.

Tristan Göhler

I really like arenus, what are the chances of getting a new one

Frankues

Haha, what a great quote from Swen Vincke. If you think that hard for Roundscape 2, then there is nothing to worry about the furure. Love your works <3 I wish you good luck Arvus Games Team!

gg

I'm looking forward to the completion of Starmaker. It's the best game for me and I'm always looking forward to it. When I complete the game, I'm also looking forward to a sequel to the same picture

ayylulz

thank you for this Kal, i really love starmaker and the sharing options this game has. The best Hgame ever made.

Fordrake

Thanks for the reply but well i guess i did not specify anything correctly but basically about it being able to open the door to Anna's room i was aware, also about the share route too, what i didn't ask correctly is... can it open anything else ? so far i found nothing unless Kal plans on adding more stuff this key could open of course

nathaniel

whereis discord link

RubenS

so Q1 2025 mean the first release is now at the end of the month?

Tofu

Possibly, since it's the first quarter, it can be at the end of this month or till the end of March.

Fordrake

any info on when is Starmaker 1.5 coming ?

Velmur

Any information? When will Starmaker 1.5 be released?

Tempest

can these games work on mac?

Fordrake

on their page in itch.io, they said between early to mid february so... anytime soon i guess ?

Melancholyforus

There's so many games you do that kind of thing in already, it bores me out of my mind. As for Japanese games, yeah NTR isnt my thing. But the purity stuff just gets on my nerves for one because 99% of the time the game lets you make your own harem. For 2 because its just super vanilla. It's like playing a mario game where you cant jump, such a obvious feature being missing limits the whole thing.