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Hey folks,

It’s finally time to show you what we’ve been working on—our full rework of RS2, reshaped into a proper top-down RPG.

With this post, you’re getting the first deep dive into the new vision for the game. And alongside that, I’m excited to officially announce:Act One will be fully released later this year.

After that, Act Two will roll out in chunks—just like we did back with Roundscape: Adorevia—so you can expect new content every few months moving forward.

Act One still needs a bit more time in the oven, but things are coming together smoothly. I hope what you see here gives you a clear idea of how far we’ve come.

And to tide you over—Starmaker 1.7 is dropping at the end of this month! Something new to dive into while you wait…Let’s just say: we hope you like cowprint outfits.

Thanks for sticking with us!

A Game Rewritten

One of our biggest goals with the rework was to make RS2 feel like a true follow-up to Roundscape: Adorevia.

Going top-down helped us get there, but it wasn’t just about the visuals—we’ve also restructured quests and story content to fit the new format.

That means more meaningful choices, branching paths, and just... more of everything.

And since top-down art takes less time than 3D, we can pour that extra effort into what really matters: story, gameplay, and yes—the lewd parts too.

The World of Adorevia

Going top-down has massively boosted our workflow... and that means more content, faster. Even in Act One, you'll explore a wide variety of handcrafted maps:

From the cozy village of Maryton, to the forsaken coastal swamps, the towering Church of the Rose, or the eerie ruins of the fallen city of Vesunna. There’s a lot to discover.

Exploration is a big focus for us.Because let’s be honest: We love seeing how companions react to strange places, dangerous moments, and the little surprises tucked off the beaten path. We’re building a world that feels alive, and a party that feels things with you.

The first act of Eclipse features three distinct factions.

First, there's the Church of the Rose—strict, powerful, and led by the iron-willed Bishop Katherine. Standing against them are the Wildlings, a loose alliance of orcs, goblins, and outcasts searching for safety in a dying world.

Caught between them is the town of Maryton, a quiet place trying to survive while tensions rise around it.

Who will you stand with? Will you try to make peace where none seems possible? Will you kneel before the Bishop and serve the Church's cause? Or will you fight—and maybe more than fight—alongside the wild orcs and goblins?

Characters & Romances

Act One of Roundscape: Eclipse introduces over 25 characters, each with their own goals, quirks, and stories to tell. You’ll meet fresh faces and a few familiar ones returning from Adorevia. Some changed, some... not so much.

We’re also bringing in over 40 fully animated CG scenes, most with multiple variations—beautifully drawn by Furanh, with real care and attention to detail.

And yes, we’re putting real effort into body variety this time around.We want Eclipse to feel like a world where all kinds of people exist and connect. Whether it’s a depressed, busty former war general, or a kinky, eccentric goblin tinkerer, there's someone (or something) for every kind of player.

Combat & Customization

Combat is simple, but satisfying. Just click an enemy and your character goes to work—no constant micromanaging. While basic attacks keep the action flowing, you’ll still time your active skills, watch your passives trigger, and adapt as the fight unfolds.

If you’re into games like Dragon Age: Origins or Warcraft 3, you’ll feel right at home. It’s quick, comfy, and easy to pick up—but deep enough to reward smart builds and party synergy.

We’re putting a huge focus on customization.You’ll choose from 5 Origin Classes, then layer on a main class with 3 subclasses each (coming later in development). That’s a lot of build variety... and it’s not just for the player.

Every companion is fully customizable in how the will approach combat.Want Miawenys, the curvy elf priestess, to focus on healing and keeping the crew alive? Go for it. Prefer her as a divine artillery cannon who blasts enemies with holy fire? That works too.

Companions act on their own, because they’re not just puppets—they’re your allies. They’ve got personalities, backstories, opinions… and sometimes, their own agenda.

We want combat to feel like an adventure with a living crew.

Traits & Origin Classes

Traits help shape who your character really is... not just what they do, but how they do it.

They unlock special dialogue in key moments. Sometimes that means getting closer to a character faster, other times it leads to tension, or unexpected turns.

Whether you play it sharp, kind, impulsive, stubborn, faithful, or all of the above: Traits let the world react to you.

ClarityYou catch the details others miss. Truth has a hard time hiding from you.

CompassionYou care. Maybe too much. But hearts open when yours does.

EruditionBrains over blades. You connect the dots before most know there’s a pattern.

CapriceWhy plan when you can improvise? You chase the moment, not the map.

DefianceYou dig in when told to kneel. You don't listen to anyone.

ConvictionFaith of the old gods is carved into your bones. Doubt doesn’t stand a chance.

You’ll also choose an Origin Class. This defines what your character was before the story begins.

Each origin adds its own unique abilities (both active and passive), plus even more custom dialogue throughout the game.

And yep, every origin will get its own dedicated sidequest as development continues. It's not just flavor. It’s part of who your character was.

We hope you enjoyed this first deep dive into Eclipse!

Let us know what you think. Either here in the comments or over on Discord. We love hearing your thoughts.

Thank you so much for your support and trust. We’re giving this project everything we’ve got. ❤️

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Comments

Lukas

This Sounds too good to be true 😭

Danny

It looks so good keep up the great work.

Jayden Warwick

Looks very promising, I love the change up in combat. As someone who started playing dragon age: origin a few months back (though It didn't last because it crashed so much) its cool to see that style come back again be honesty even though it has flaws it feels do freeing and nice can't wait to get my hands on it.

Rico W.

Sounds great, hoping for the best for this being a worthy successor of Adorevia.

TheJustice

The game looks great so far! However, my only concern would be the amount of possible content the female protagonist will have access to compared to the male. I don't want to come across as annoying though because as I said the game looks to be incredible.

Raiden

I must say, this looks actually really good. I'm looking forward to it :)

Fordrake

This is looking awesome! And the fact that it takes inspiration from Warcraft 3 really gets me hyped! You guys are doing a outstanding job! However please don't forget to also find time to take a good rest! Making amazing games like this is incredible but if you guys get tired, please do consider your health first!

Alec

Will the game be made in a way we won't have to restart with each larger update?

Dr.Muramasa

Act 1 is releasing in full, there should be no complications moving forward and needing to restart

ExoReborn

Please well there but some futa? I know at best maybe a temp scene for mc due to potion like in first game if playing female mc but im wondering if like a teammate you can find like those red ones in the first or just certain characters you come across...give me hope!!! Lol

Arvus Games

Yes, there will even be futa companions added during Act 2.

Antoine Landreth

3D rpg, 2D animation artwork, Skill tree, Dragon age Inspiration, Customization, Body Variety, Non linear choices.....Someone play the opening to Superjail cause I'm coming home

John B

OMG, i will wait for you. This is a great job, your games are a masterpiece of our time Thank you very much It would be cool if the femail protagonist could be impregnated by all sorts of monsters and insectoids. Yes these are my fetishes)) Sorry 1) Will it be possible to change the main character's appearance? 2) Will there be a trans hero to choose from? at least in the future, is there hope?

Osiris

Those questions have been answered in the discord actually! 1. The male and female MCs have set designs. Customization comes in traits and origins etc. 2. Only male and female to choose from! There will be temporary instances where the player can turn into a futa though. Also of the 10 planes companions of the game, 2 will be futa.

Pygmalion

Truly impressive, I can't wait to see the result of this great work.

MrWottle

Sorry if this has been answered already, but is 6.9 still coming for Adorevia? I'm alright if it's not, was just looking forward to it.

JimmyJob

When will the Starmaker 1.7 update be dropping?

Doctor Fate

Female MC design is... interesting to say the least. Gonna be a pass for me. Still glad the game is being made. Roundscape is a classic.

Meccoy

looks nice rts with rpg elements and hand drawn animated art for scenes wanna try it when i get a chance

Jojo

Thank you so much for your hard work !!! I can't wait anymore !!!!

Manifesto2.0

I love this, I can't wait. Thank you guys for your hard work.

Pejtu Joker

That looks very good like WOW !!!!!

Adriana98

ihave a questiongives a futa mc? or not?