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I am working on the game story, even though (i dont like text and i am bad at story telling)i planned on alpha release. I finally managed to write it as i wanted and got help for grammar mistakes from translation :) the game will have finally a proper opening and some features related to story of how the player came into this realm etc. 1. Camping feature where you will rest/heal, chill with a beatiful view and music, interact with some npcs(check discord game progress channel for some), ambush mechanic where you have to use some items to avoid ambushed or reduce the chance of getting ambushed. What happens when you get ambushed? simply you get drained by some enemies :) for now, i cant tell how many variations i will make but it will be a good feature.2. i added a guide/teacher for the player, she is related to the story and how/why Snake is in this realm, in this case our placeholder cutie pie nezuko will be removed next version.3.i added a new npc for the "merchant girl" replacement. She will sell you the recipes,items,weapons,armours in a more organized way and she will also have a progressive shop which you have to contribute some... lets say attributes of yours to unlock more items to buy :)4.i already made some models as you might see on my discord channel, those will be replacement for the non animated enemies on the dojo. Not sure i can complete these in time tho, i dont want to keep you guys waiting for the next update so i will just implement what i can and playtest what so far is done and publish the game. There is definitely more, but this is all i can tell so far.

Note: please check my discord channel(game-progress) to see some visual stuff.

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