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Happy Monday Science Team!Back to our regularly scheduled grind as we pick up momentum on polishing, refining and breaking new ground.Let's get to it~

Gun / Axe showcase on Engine

Mino testing on engine

Internal Animation Polish

"Whatever additional Helltaker throws at me :)"

Setting up some different movement modes for the AI.

Converting some code from blueprint to C++ where it makes sense.

Adding and changing some logic in how OCD communicates with other systems.

Comics draft 2 + new comic scripts

Lee Date 1 script

Sub-Chapter 17 blockout

Prepping marketing materials

Prepping combat recording effort list for class 1B and support characters

Continue 08 soundscaping

Lore internal wiki update and organizing

Lore expansion on the demon realm 

Cross promo planning

Continue on character design for the remaining characters.

Going making some new modular models for Blair's lab interior

make more functionality in Blair and connections between rooms and etc

reach final look development for Blair's lab

Parrying attacks with well timed attack

Ranged weapon system

Pistol rigging & materials

Update for NPC LookAt System

Update for Sandbox v3

Update for Animation Blueprints, Performance Improvements

Camera System Upgrade to reduce amount of manual work needed for scene Setup

For those of you who attended the AMA, thanks for stopping by! For those who wish to relive the chaos or were unable to attend, the video will be uploaded this week here :)

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