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Happy Monday Science Team!Happy July y'all! Already in the second half of 2024, and the crew is hard at work adding a whole bunch of juicy new goodness for you in our next build.This week's game plans:

Finish unarmed Combat

Sillica locomotion

Trailer editing

OCD Update

New objective types for us to use ex. "Kill X enemies" or "Gather X items" or "go to this location".

Remove some back end bugs to make it easier for the ones using the tool to work.

 

MassAI Update

Implement new code for more dynamic crowd behaviour.

Clear out the remaining reported bugs.

Data management:

Created several data types in C++ for the sandbox mode.

 

Animations

Fixed reverse cowgirl manny fingers.

Procedural animation:

Head is following the motion forward vector using the absolute dot product between the direction from the head to the pelvis and the motion forward vector as a multiplier.

UI:

New and potentially final WIP widgets.

Bug fixing:

Player character walking animation no longer gets stuck when switching to sandbox while moving (today)

Finish Sub-Chapter 20 (she a big'un, fellas)

Sub-Chapter 21 first draft

Marketing writing

Comic scripting

Lee audio

Monthly scheduling

Script confirmations

Goddess Session

Cross promo marketing

giving the itch page a makeover

creating sexy shots for an upcoming trailer

AOI Clean up and set up for painting

Aki supervision, Closer to clean up and set up for painting

Possible corrective Blendshapes

Bonnie Tattoos

finishing outer ring of VLT

updating exterior core of VLT

finishing City fillers with new modeled meshed and also importing those to city and decorate them as filler of VLT

Fixing broken censorship area

Corrective Control Rig bug fixing

IK Retargeter finetuning

Work on Sandbox UI

Exploring current UI direction

Finishing up Melody´s Melon Mania Arcade Mini Game

Continue to prepare the build for release. Was supposed to happen last week but some funky things outside of our control happened.

Kagura Survivors Open Beta Audio Pass

Figure out the new 3D Hash for World Partition in Unreal Engine 5.4 and how it affects our current world buildingf workflows (positively I hope xD)

If ya made it through the whole post, make sure to drop happy birthday wishes for Helltaker, as his big day is Thursday!!!

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Comments

AshTempest

Happy birthday helltaker!!!

Sakimora

Hope you enjoy your birthday Helltaker : )