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Happy September everyone! The team is continuing its march forward, stomping out bugs and ensuring a playable version of subchapter 08 is gonna be in your hands ASAPTime for the weekly dive:

Weapon Rigging

SwordRifle

Rig Update

Shot

 

Sword2

Polish timing and weight for swings with head shake

add weapon trail

Shotgun

test shotgun

add missing dialogue animations

fix dialogue positioning

music for 08???

cry

Fix remaining game stopping bugs.

have fun with some stuff to stress Helltaker out.

Sandbox walkthrough video

Bug fixing

UI

Sub-Chapter 33 completion and first draft

'Wares mission changes

VL intents

Cerberus recording session

Audition reviews for additional characters

Sound concepting for new enemy

Twitter post scheduling

cross promo

marketing interval improvements

new story content marketing

Enemy brute end Model + UV + SHading + Unreal material set up

Aki Blendshapes

Going to finish Blairs Lab Melware stuff requirements

Finishing Blairs apartment entrance and also going to do some changes in her park area

Need to read chapters to find and start next Blockout location based on story

Help resolve remaining major issues for build

Brute enemy: Rigging and skinning

Other character rigging fixes

fixing remaining issues with the new 08 subchapter, specifically a lot of small things related to a tutorial section

preparing the next build

Thank you all, as always, for your support! Feel free to start dropping more fun questions/feedback/worship, as we start working on our next AMA for the end of the year~

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