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Happy Monday, and happy December Science Team!!!Subchapter 09 has been officially unveiled in the latest build from this past weekend, so if you haven't checked it out yet, get up in there! The team is working on polishing up a mix of additional content and fun new holiday goodies for you all.Lets get into it:

Fix up new trailer

Day in the life wallpaper

Progress with subchapter 10

Maybe a side animation

Sword1 Parry ability

Sword1 equip animation

Sword1 unequip animation

add weapon trail to Sword1

animate weapon for sword1 heavy

fix unarmed combat thumb clipping

OCD update

OCD-Sandbox should in theory already work so we will see if there is anything else missing.

Movement and combat fixes.

Cleaning up

Trace a route for the new most relevant upcoming features in sandbox

Chapter 4 Framework second review

Chapter 7 Framework first draft

Finishing scheduling December sessions

Annual backups time!

Sound checklist for existing subchapters

Day in the Life prep

Sorting out December posts

Further defining/preparing Taurus Island terrain blockout.

Make a few more 3D dummies

Go back to adventure zone and start editing cave and foliage mostly

Model Witch Player outfit clean up and UV + texture

Fix issues with Goddess cinematics before character creator

Other post build launch bug fixes

Testing and debugging (on demand)

Stamina Recovery from build sprint

Moving to 5.5. to get MEGALIGHTS and never having to worry about number of shadow-casting lights again

Title Image for next Developer Blog!

Expect a poll this week for potential AMA times, as its getting to that time of year again! We can’t wait to hear your feedback on the most recent build, and as always, thank you for all your support❤️

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