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Happy Monday Science Team!!!Sub-Chapter 10 continues its production push, with testing and polishing, and blockouts for Sub-Chapter 11 have started progression~Here's what we're doing this week:

Make Calendar poses for Feb

Finish up remaining Block out animations for Sub Chapt.11

Plan out Witch animation setup (Staff)

Start on Blocking plus for Sub Chapt.11

Pocket vagina (at some point I accidentally changed the name)

Motion creator master: Pre-speed keys sync method

Blowjob: curve value at depth method

Sound/pleasure logic working in creator

Very important productivity pass, it really needs to be fast to work with

T1MMortalized review

Marketing wallpaper voicelines

Sub-Chapter 35

Blair Facial ID Additions and Directoral Notes

FMC Recording Session

Door Recording Session

More Exploration Efforts Implementation

Creating more juicy content for the social media schedule!

Organising merch page continues.

Working on Melware merch OwO.

Creating a new Day in the life with Blair, let the science begin!

work on adventure zone areas including portal and frog door blockout

adventure zone village size need to rescale and more fun to explore

working on adventure zone terrain and landmarks

More character concept art

Cerberus Texturing

Mel/Sil mouth test with Taco

Help Helltaker test updated interaction system/debugging

Mel's apartment main door's terminal blockout and it's finished instance.

Cerberus skinning and importing to engine

Animating rig improvements and bug fixes

Massive Update to City Environment with focus on major vistas and simplifying scene creation for future areas.

Update to all Interactable Objects, Doors, Elevators

Starting a cleanup pass on story gameplay graphs

As always, thank you all for your support, and we look forward to bringing you another update very soon~

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